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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-02-03 15:18:34 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-02-03 15:18:34 +0200
commite0727702ea00c975361cf94b4d2903a9fec6f6f8 (patch)
treed64f1cf4ebf58a08fb7fc197206ce31fab2aa115 /indra/newview/llagentcamera.cpp
parentc5195905b8c9b30a2b3aab652aa9828e9825c42f (diff)
parente58b5263598368b6dec4a836c72c69b50d701911 (diff)
Merge branch 'DRTVWR-501' into trunk
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index c9074d1a95..85b7d7b06f 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -1151,7 +1151,7 @@ void LLAgentCamera::updateCamera()
mCameraUpVector = mCameraUpVector * gAgentAvatarp->getRenderRotation();
}
- if (cameraThirdPerson() && (mFocusOnAvatar || mAllowChangeToFollow) && LLFollowCamMgr::getActiveFollowCamParams())
+ if (cameraThirdPerson() && (mFocusOnAvatar || mAllowChangeToFollow) && LLFollowCamMgr::getInstance()->getActiveFollowCamParams())
{
mAllowChangeToFollow = FALSE;
mFocusOnAvatar = TRUE;
@@ -1251,7 +1251,7 @@ void LLAgentCamera::updateCamera()
// *TODO: use combined rotation of frameagent and sit object
LLQuaternion avatarRotationForFollowCam = gAgentAvatarp->isSitting() ? gAgentAvatarp->getRenderRotation() : gAgent.getFrameAgent().getQuaternion();
- LLFollowCamParams* current_cam = LLFollowCamMgr::getActiveFollowCamParams();
+ LLFollowCamParams* current_cam = LLFollowCamMgr::getInstance()->getActiveFollowCamParams();
if (current_cam)
{
mFollowCam.copyParams(*current_cam);
@@ -1460,7 +1460,7 @@ void LLAgentCamera::updateCamera()
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
- LLViewerObject *attached_object = (*attachment_iter);
+ LLViewerObject *attached_object = attachment_iter->get();
if (attached_object && !attached_object->isDead() && attached_object->mDrawable.notNull())
{
// clear any existing "early" movements of attachment
@@ -2057,7 +2057,7 @@ void LLAgentCamera::changeCameraToMouselook(BOOL animate)
// Menus should not remain open on switching to mouselook...
LLMenuGL::sMenuContainer->hideMenus();
- LLUI::clearPopups();
+ LLUI::getInstance()->clearPopups();
// unpause avatar animation
gAgent.unpauseAnimation();
@@ -2111,7 +2111,7 @@ void LLAgentCamera::changeCameraToDefault()
return;
}
- if (LLFollowCamMgr::getActiveFollowCamParams())
+ if (LLFollowCamMgr::getInstance()->getActiveFollowCamParams())
{
changeCameraToFollow();
}