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authorVadim Savchuk <vsavchuk@productengine.com>2010-04-07 18:39:29 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-04-07 18:39:29 +0300
commitbb2a0adecaee2f7464caff602473d75c6b65bcaa (patch)
tree6da7bc3cf29b8f5f6dd7b08f9beee007b6408f02 /indra/newview/llagent.cpp
parent7ba7bc6c3733420bd4d73a180627a81640a5b265 (diff)
parentadce2ecdf8f3a0efcd4907699d286012124ac496 (diff)
Merge from default branch
--HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 056f406942..ec465358fa 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3231,7 +3231,7 @@ bool LLAgent::teleportCore(bool is_local)
// MBW -- Let the voice client know a teleport has begun so it can leave the existing channel.
// This was breaking the case of teleporting within a single sim. Backing it out for now.
-// LLVoiceClient::getInstance()->leaveChannel();
+// gVoiceClient->leaveChannel();
return true;
}
@@ -3375,7 +3375,7 @@ void LLAgent::setTeleportState(ETeleportState state)
if (mTeleportState == TELEPORT_MOVING)
{
// We're outa here. Save "back" slurl.
- LLAgentUI::buildSLURL(mTeleportSourceSLURL);
+ mTeleportSourceSLURL = LLAgentUI::buildSLURL();
}
else if(mTeleportState == TELEPORT_ARRIVING)
{