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authorOz Linden <oz@lindenlab.com>2018-06-21 15:31:21 -0400
committerOz Linden <oz@lindenlab.com>2018-06-21 15:31:21 -0400
commit3cdce9bf24ebac1c48b30955910a8f6b36797cb5 (patch)
tree5f731c4237dfe544e475c7d5f119aa2c6e8edcb8 /indra/newview/llagent.cpp
parentc0e00cc61750d2b1bba3ada6622023df4725b1a4 (diff)
parentdc07de2f4a4c49d1877bf743b6f0d209392f6eb6 (diff)
merge changes for 5.1.6-release
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 2243cbdf5a..901294d6b4 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -1580,6 +1580,8 @@ void LLAgent::setAutoPilotTargetGlobal(const LLVector3d &target_global)
LLViewerObject *obj;
LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj);
+ // Note: this might malfunction for sitting agent, since pelvis stays same, but agent's position becomes lower
+ // But for autopilot to work we assume that agent is standing and ready to go.
F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]);
// clamp z value of target to minimum height above ground