diff options
| author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2025-12-04 14:19:04 +0200 |
|---|---|---|
| committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2025-12-04 14:19:22 +0200 |
| commit | a377ec310848657ca6f4b76bdf74aca9cfc6f9da (patch) | |
| tree | dfb181330de5d5d64981d50171f37c3d0d376ee1 /indra/newview/gltf | |
| parent | 1073444a44c5d0a877fb91dbdde06aa37fea7644 (diff) | |
| parent | c4ec3d866082d588de671e833413474d7ab19524 (diff) | |
Merge branch 'release/2026.01' into maxim/2025.07-Flat-UI
Diffstat (limited to 'indra/newview/gltf')
| -rw-r--r-- | indra/newview/gltf/accessor.cpp | 5 | ||||
| -rw-r--r-- | indra/newview/gltf/asset.cpp | 35 | ||||
| -rw-r--r-- | indra/newview/gltf/asset.h | 2 | ||||
| -rw-r--r-- | indra/newview/gltf/llgltfloader.cpp | 50 | ||||
| -rw-r--r-- | indra/newview/gltf/llgltfloader.h | 4 |
5 files changed, 77 insertions, 19 deletions
diff --git a/indra/newview/gltf/accessor.cpp b/indra/newview/gltf/accessor.cpp index 03f7331893..f0ad3fa594 100644 --- a/indra/newview/gltf/accessor.cpp +++ b/indra/newview/gltf/accessor.cpp @@ -158,6 +158,11 @@ bool Buffer::prep(Asset& asset) { std::string dir = gDirUtilp->getDirName(asset.mFilename); std::string bin_file = dir + gDirUtilp->getDirDelimiter() + mUri; + if (!gDirUtilp->fileExists(bin_file)) + { + // Characters might be escaped in the URI + bin_file = dir + gDirUtilp->getDirDelimiter() + LLURI::unescape(mUri); + } llifstream file(bin_file.c_str(), std::ios::binary); if (!file.is_open()) diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index 28f30ae1c9..51fb019e93 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -33,10 +33,11 @@ #include "../llviewertexturelist.h" #include "../pipeline.h" #include "buffer_util.h" -#include <boost/url.hpp> #include "llimagejpeg.h" #include "../llskinningutil.h" +#include <future> + using namespace LL::GLTF; using namespace boost::json; @@ -961,9 +962,41 @@ LLViewerFetchedTexture* fetch_texture(const LLUUID& id); bool Image::prep(Asset& asset, bool loadIntoVRAM) { mLoadIntoTexturePipe = loadIntoVRAM; + LLUUID id; if (mUri.size() == UUID_STR_SIZE && LLUUID::parseUUID(mUri, &id) && id.notNull()) { // loaded from an asset, fetch the texture from the asset system + LL_DEBUGS("GLTF") << "Loading image from an id" << id<< LL_ENDL; + } + else if (mUri.find("data:") == 0) + { // embedded in a data URI, load the texture from the URI + LL_WARNS("GLTF") << "Data URIs not yet supported" << LL_ENDL; + return false; + } + + // Image::prepImpl containes code that must run on the main thread + std::promise<bool> prep_promise; + std::future<bool> prep_future = prep_promise.get_future(); + + LLAppViewer::instance()->postToMainCoro([this, &asset, id, &prep_promise]() mutable { + try { + bool result = prepImpl(asset, id); + prep_promise.set_value(result); + } + catch (...) { + // Propagate exception to the waiting thread + prep_promise.set_exception(std::current_exception()); + } + }); + + // Block until prep is done on the main thread + return prep_future.get(); +} + +bool Image::prepImpl(Asset& asset, const LLUUID& id) +{ + if (id.notNull()) + { // loaded from an asset, fetch the texture from the asset system mTexture = fetch_texture(id); } else if (mUri.find("data:") == 0) diff --git a/indra/newview/gltf/asset.h b/indra/newview/gltf/asset.h index b9554d753c..2802664ed3 100644 --- a/indra/newview/gltf/asset.h +++ b/indra/newview/gltf/asset.h @@ -320,6 +320,8 @@ namespace LL void clearData(Asset& asset); bool prep(Asset& asset, bool loadIntoVRAM); + private: + bool prepImpl(Asset& asset, const LLUUID& id); }; // Render Batch -- vertex buffer and list of primitives to render using diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp index dd1d327683..3a1d8079a9 100644 --- a/indra/newview/gltf/llgltfloader.cpp +++ b/indra/newview/gltf/llgltfloader.cpp @@ -412,17 +412,14 @@ void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32> // Process this node's mesh if it has one if (node.mMesh >= 0 && node.mMesh < mGLTFAsset.mMeshes.size()) { - LLMatrix4 transformation; - material_map mats; - - LLModel* pModel = new LLModel(volume_params, 0.f); - const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh]; - - // Get base mesh name and track usage - std::string base_name = getLodlessLabel(mesh); + // Get base node name and track usage + // Potentially multiple nodes can reuse the same mesh and Collada used + // node name instead of mesh name, so for consistency use node name if + // avaliable, node index otherwise. + std::string base_name = getLodlessLabel(node); if (base_name.empty()) { - base_name = "mesh_" + std::to_string(node.mMesh); + base_name = "node_" + std::to_string(node_idx); } S32 instance_count = mesh_name_counts[base_name]++; @@ -433,6 +430,12 @@ void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32> base_name = base_name + "_copy_" + std::to_string(instance_count); } + LLMatrix4 transformation; + material_map mats; + + LLModel* pModel = new LLModel(volume_params, 0.f); + const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh]; + if (populateModelFromMesh(pModel, base_name, mesh, node, mats) && (LLModel::NO_ERRORS == pModel->getStatus()) && validate_model(pModel)) @@ -599,11 +602,12 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in if (material->mPbrMetallicRoughness.mBaseColorTexture.mIndex >= 0) { S32 texIndex = material->mPbrMetallicRoughness.mBaseColorTexture.mIndex; - std::string filename = processTexture(texIndex, "base_color", material->mName); + std::string full_path; + std::string filename = processTexture(full_path, texIndex, "base_color", material->mName); if (!filename.empty()) { - impMat.mDiffuseMapFilename = filename; + impMat.mDiffuseMapFilename = full_path; impMat.mDiffuseMapLabel = material->mName.empty() ? filename : material->mName; // Check if the texture is already loaded @@ -634,7 +638,7 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in return cachedMat; } -std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name) +std::string LLGLTFLoader::processTexture(std::string& full_path_out, S32 texture_index, const std::string& texture_type, const std::string& material_name) { S32 sourceIndex; if (!validateTextureIndex(texture_index, sourceIndex)) @@ -652,6 +656,20 @@ std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& t filename = filename.substr(pos + 1); } + std::string dir = gDirUtilp->getDirName(mFilename); + std::string full_path = dir + gDirUtilp->getDirDelimiter() + filename; + if (!gDirUtilp->fileExists(full_path) && filename.find("data:") == std::string::npos) + { + // Uri might be escaped + filename = LLURI::unescape(filename); + full_path = dir + gDirUtilp->getDirDelimiter() + filename; + } + + if (gDirUtilp->fileExists(full_path)) + { + full_path_out = full_path; + } + LL_INFOS("GLTF_IMPORT") << "Found texture: " << filename << " for material: " << material_name << LL_ENDL; LLSD args; @@ -1810,13 +1828,13 @@ size_t LLGLTFLoader::getSuffixPosition(const std::string &label) return -1; } -std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Mesh& mesh) +std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Node& node) { - size_t ext_pos = getSuffixPosition(mesh.mName); + size_t ext_pos = getSuffixPosition(node.mName); if (ext_pos != -1) { - return mesh.mName.substr(0, ext_pos); + return node.mName.substr(0, ext_pos); } - return mesh.mName; + return node.mName; } diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h index e8b91996c7..a847e567a6 100644 --- a/indra/newview/gltf/llgltfloader.h +++ b/indra/newview/gltf/llgltfloader.h @@ -149,7 +149,7 @@ private: void processNodeHierarchy(S32 node_idx, std::map<std::string, S32>& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params); bool addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx); LLGLTFImportMaterial processMaterial(S32 material_index, S32 fallback_index); - std::string processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name); + std::string processTexture(std::string& full_path_out, S32 texture_index, const std::string& texture_type, const std::string& material_name); bool validateTextureIndex(S32 texture_index, S32& source_index); std::string generateMaterialName(S32 material_index, S32 fallback_index = -1); bool populateModelFromMesh(LLModel* pModel, const std::string& base_name, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats); @@ -170,7 +170,7 @@ private: void notifyUnsupportedExtension(bool unsupported); static size_t getSuffixPosition(const std::string& label); - static std::string getLodlessLabel(const LL::GLTF::Mesh& mesh); + static std::string getLodlessLabel(const LL::GLTF::Node& mesh); // bool mPreprocessGLTF; |
