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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-10-02 20:05:35 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-02 20:05:35 -0400 |
| commit | 0b7bc35131ce4a526c1e696904c4e8332e1b0fe9 (patch) | |
| tree | 6410603aa44e66f726aebe030ecfa31d37db1f68 /indra/newview/gltf | |
| parent | f25c2a56c0c8079163e9ef18f6a9e590341b1e1a (diff) | |
| parent | 18c84a9d6ad2381836a0c8263a8e9cb800b6c28e (diff) | |
Merge pull request #4779 from secondlife/geenz/lua_editor-2025.07
Merge 2025.07 into lua editor
Diffstat (limited to 'indra/newview/gltf')
| -rw-r--r-- | indra/newview/gltf/asset.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/gltf/buffer_util.h | 14 |
2 files changed, 17 insertions, 1 deletions
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index e24aea4a28..28f30ae1c9 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -589,7 +589,9 @@ bool Asset::prep() for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) { +#ifdef SHOW_ASSERT U32 attribute_mask = 0; +#endif // for each mesh for (auto& mesh : mMeshes) { @@ -607,7 +609,9 @@ bool Asset::prep() // all primitives of a given variant and material should all have the same attribute mask llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); +#ifdef SHOW_ASSERT attribute_mask |= primitive.mAttributeMask; +#endif } } } diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h index be36c5e90b..c231443a9e 100644 --- a/indra/newview/gltf/buffer_util.h +++ b/indra/newview/gltf/buffer_util.h @@ -147,6 +147,12 @@ namespace LL } template<> + inline void copyVec3<F32, LLVector2>(F32* src, LLVector2& dst) + { + dst.set(src[0], src[1]); + } + + template<> inline void copyVec3<F32, vec3>(F32* src, vec3& dst) { dst = vec3(src[0], src[1], src[2]); @@ -375,12 +381,18 @@ namespace LL template<class T> inline void copy(Asset& asset, Accessor& accessor, LLStrider<T>& dst) { - if (accessor.mBufferView == INVALID_INDEX) + if (accessor.mBufferView == INVALID_INDEX + || accessor.mBufferView >= asset.mBufferViews.size()) { LL_WARNS("GLTF") << "Invalid buffer" << LL_ENDL; return; } const BufferView& bufferView = asset.mBufferViews[accessor.mBufferView]; + if (bufferView.mBuffer >= asset.mBuffers.size()) + { + LL_WARNS("GLTF") << "Invalid buffer view" << LL_ENDL; + return; + } const Buffer& buffer = asset.mBuffers[bufferView.mBuffer]; const U8* src = buffer.mData.data() + bufferView.mByteOffset + accessor.mByteOffset; |
