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authornat-goodspeed <nat@lindenlab.com>2024-09-05 15:40:12 -0400
committerGitHub <noreply@github.com>2024-09-05 15:40:12 -0400
commit04568da18d2261f3f7b851cf5341b766c9648204 (patch)
tree83d5db1c173636bb77ebb33e860fac77ab5d79e8 /indra/newview/gltf
parent18d81e20f0b0044c16615953d7b69d7fb34d3449 (diff)
parentff2d79906ccef217194d5d9ec9d7025db03592a8 (diff)
Merge pull request #2513 from secondlife/lua-merge-dev
Merge develop branch into Lua project branch.
Diffstat (limited to 'indra/newview/gltf')
-rw-r--r--indra/newview/gltf/accessor.cpp4
-rw-r--r--indra/newview/gltf/accessor.h2
-rw-r--r--indra/newview/gltf/animation.cpp4
-rw-r--r--indra/newview/gltf/asset.cpp15
-rw-r--r--indra/newview/gltf/buffer_util.h20
-rw-r--r--indra/newview/gltf/common.h2
-rw-r--r--indra/newview/gltf/primitive.cpp2
7 files changed, 33 insertions, 16 deletions
diff --git a/indra/newview/gltf/accessor.cpp b/indra/newview/gltf/accessor.cpp
index 2ef9237f2d..d1845605d4 100644
--- a/indra/newview/gltf/accessor.cpp
+++ b/indra/newview/gltf/accessor.cpp
@@ -104,7 +104,7 @@ namespace LL
void Buffer::erase(Asset& asset, S32 offset, S32 length)
{
- S32 idx = this - &asset.mBuffers[0];
+ S32 idx = (S32)(this - &asset.mBuffers[0]);
mData.erase(mData.begin() + offset, mData.begin() + offset + length);
@@ -197,7 +197,7 @@ bool Buffer::save(Asset& asset, const std::string& folder)
{
if (mName.empty())
{
- S32 idx = this - &asset.mBuffers[0];
+ S32 idx = (S32)(this - &asset.mBuffers[0]);
mUri = llformat("buffer_%d.bin", idx);
}
else
diff --git a/indra/newview/gltf/accessor.h b/indra/newview/gltf/accessor.h
index ec68c5f624..85ea0f2967 100644
--- a/indra/newview/gltf/accessor.h
+++ b/indra/newview/gltf/accessor.h
@@ -36,8 +36,6 @@ namespace LL
{
namespace GLTF
{
- constexpr S32 INVALID_INDEX = -1;
-
class Buffer
{
public:
diff --git a/indra/newview/gltf/animation.cpp b/indra/newview/gltf/animation.cpp
index 3dff67d746..31549986af 100644
--- a/indra/newview/gltf/animation.cpp
+++ b/indra/newview/gltf/animation.cpp
@@ -127,8 +127,8 @@ void Animation::apply(Asset& asset, float time)
bool Animation::Sampler::prep(Asset& asset)
{
Accessor& accessor = asset.mAccessors[mInput];
- mMinTime = accessor.mMin[0];
- mMaxTime = accessor.mMax[0];
+ mMinTime = (F32)accessor.mMin[0];
+ mMaxTime = (F32)accessor.mMax[0];
mFrameTimes.resize(accessor.mCount);
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp
index a454e68a92..c210b9c61d 100644
--- a/indra/newview/gltf/asset.cpp
+++ b/indra/newview/gltf/asset.cpp
@@ -105,7 +105,7 @@ void Node::updateTransforms(Asset& asset, const mat4& parentMatrix)
mAssetMatrixInv = glm::inverse(mAssetMatrix);
- S32 my_index = this - &asset.mNodes[0];
+ S32 my_index = (S32)(this - &asset.mNodes[0]);
for (auto& childIndex : mChildren)
{
@@ -271,11 +271,11 @@ S32 Asset::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
local_end = p;
// pointer math to get the node index
- node_hit = &node - &mNodes[0];
+ node_hit = (S32)(&node - &mNodes[0]);
llassert(&mNodes[node_hit] == &node);
//pointer math to get the primitive index
- primitive_hit = &primitive - &mesh.mPrimitives[0];
+ primitive_hit = (S32)(&primitive - &mesh.mPrimitives[0]);
llassert(&mesh.mPrimitives[primitive_hit] == &primitive);
}
}
@@ -476,6 +476,7 @@ void Asset::update()
{ // HACK - force texture to be loaded full rez
// TODO: calculate actual vsize
image.mTexture->addTextureStats(2048.f * 2048.f);
+ image.mTexture->setBoostLevel(LLViewerTexture::BOOST_HIGH);
}
}
}
@@ -990,6 +991,12 @@ bool Image::prep(Asset& asset)
return false;
}
+ if (!asset.mFilename.empty())
+ { // local preview, boost image so it doesn't discard and force to save raw image in case we save out or upload
+ mTexture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mTexture->forceToSaveRawImage(0, F32_MAX);
+ }
+
return true;
}
@@ -1027,7 +1034,7 @@ bool Image::save(Asset& asset, const std::string& folder)
const std::string& delim = gDirUtilp->getDirDelimiter();
if (name.empty())
{
- S32 idx = this - asset.mImages.data();
+ S32 idx = (S32)(this - asset.mImages.data());
name = llformat("image_%d", idx);
}
diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h
index 40f9448aaf..ef9bba8128 100644
--- a/indra/newview/gltf/buffer_util.h
+++ b/indra/newview/gltf/buffer_util.h
@@ -161,7 +161,7 @@ namespace LL
template<>
inline void copyVec3<U16, LLColor4U>(U16* src, LLColor4U& dst)
{
- dst.set(src[0], src[1], src[2], 255);
+ dst.set((U8)(src[0]), (U8)(src[1]), (U8)(src[2]), 255);
}
template<>
@@ -181,15 +181,25 @@ namespace LL
}
template<>
+ inline void copyVec4<U8, U64>(U8* src, U64& dst)
+ {
+ U8* data = (U8*)&dst;
+ data[0] = src[0];
+ data[1] = src[1];
+ data[2] = src[2];
+ data[3] = src[3];
+ }
+
+ template<>
inline void copyVec4<U16, LLColor4U>(U16* src, LLColor4U& dst)
{
- dst.set(src[0], src[1], src[2], src[3]);
+ dst.set((U8)(src[0]), (U8)(src[1]), (U8)(src[2]), ((U8)src[3]));
}
template<>
inline void copyVec4<F32, LLColor4U>(F32* src, LLColor4U& dst)
{
- dst.set(src[0]*255, src[1]*255, src[2]*255, src[3]*255);
+ dst.set((U8)(src[0]*255.f), (U8)(src[1]*255.f), (U8)(src[2]*255.f), (U8)(src[3]*255.f));
}
template<>
@@ -892,7 +902,7 @@ namespace LL
{
if (src.is_int64())
{
- dst = src.get_int64();
+ dst = (U32)src.get_int64();
return true;
}
return false;
@@ -947,7 +957,7 @@ namespace LL
{
if (src.is_int64())
{
- dst = src.get_int64();
+ dst = (U32)src.get_int64();
return true;
}
return false;
diff --git a/indra/newview/gltf/common.h b/indra/newview/gltf/common.h
index b9698d4017..742daff715 100644
--- a/indra/newview/gltf/common.h
+++ b/indra/newview/gltf/common.h
@@ -43,6 +43,8 @@ namespace LL
{
namespace GLTF
{
+ constexpr S32 INVALID_INDEX = -1;
+
using Value = boost::json::value;
using mat4 = glm::mat4;
diff --git a/indra/newview/gltf/primitive.cpp b/indra/newview/gltf/primitive.cpp
index e1579374d4..81caff8ab2 100644
--- a/indra/newview/gltf/primitive.cpp
+++ b/indra/newview/gltf/primitive.cpp
@@ -109,7 +109,7 @@ struct MikktMesh
for (U32 tri_idx = 0; tri_idx < U32(triangle_count); ++tri_idx)
{
- U32 idx[3];
+ U32 idx[3] = {0, 0, 0};
if (prim->mMode == Primitive::Mode::TRIANGLES)
{