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authorAndrey Lihatskiy <alihatskiy@productengine.com>2025-05-24 19:45:52 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2025-05-24 21:27:35 +0300
commit4faebc08301f57e5191d29010c00e72748a45323 (patch)
treeed89ea7496f26c626132854cd324da6e887a6bdd /indra/newview/gltf/llgltfloader.h
parent8a9f09ea0ff03ead5d5040c45d7c0a56c325ec07 (diff)
#4109 Remove workaround code
Diffstat (limited to 'indra/newview/gltf/llgltfloader.h')
-rw-r--r--indra/newview/gltf/llgltfloader.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h
index 4d02909f72..fac5b719fb 100644
--- a/indra/newview/gltf/llgltfloader.h
+++ b/indra/newview/gltf/llgltfloader.h
@@ -168,8 +168,7 @@ private:
bool parseMaterials();
void uploadMaterials();
void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform);
- bool populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats,
- const F32 scale_factor = 1.0f, const LLVector3& center_offset = LLVector3());
+ bool populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats);
void populateJointFromSkin(const LL::GLTF::Skin& skin);
LLUUID imageBufferToTextureUUID(const gltf_texture& tex);