summaryrefslogtreecommitdiff
path: root/indra/newview/gltf/llgltfloader.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <118752495+marchcat@users.noreply.github.com>2025-12-03 22:28:01 +0200
committerGitHub <noreply@github.com>2025-12-03 22:28:01 +0200
commit189ffd46e0316e333bc850f69eb7ed57dd7829e7 (patch)
tree68fd14fac829ae5223919fa21d0ab580ad64af7b /indra/newview/gltf/llgltfloader.cpp
parentb49400e0882a80dd2972a31cde2152ba979b2ce4 (diff)
parent1e1f96e8e406d9b56e7b9246b9999e92434656af (diff)
Merge pull request #5101 from secondlife/marchcat/devlinux-2601
Merge 26.01 into develop-linux
Diffstat (limited to 'indra/newview/gltf/llgltfloader.cpp')
-rw-r--r--indra/newview/gltf/llgltfloader.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp
index c7e598beb7..1af98c3730 100644
--- a/indra/newview/gltf/llgltfloader.cpp
+++ b/indra/newview/gltf/llgltfloader.cpp
@@ -602,11 +602,12 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in
if (material->mPbrMetallicRoughness.mBaseColorTexture.mIndex >= 0)
{
S32 texIndex = material->mPbrMetallicRoughness.mBaseColorTexture.mIndex;
- std::string filename = processTexture(texIndex, "base_color", material->mName);
+ std::string full_path;
+ std::string filename = processTexture(full_path, texIndex, "base_color", material->mName);
if (!filename.empty())
{
- impMat.mDiffuseMapFilename = filename;
+ impMat.mDiffuseMapFilename = full_path;
impMat.mDiffuseMapLabel = material->mName.empty() ? filename : material->mName;
// Check if the texture is already loaded
@@ -637,7 +638,7 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in
return cachedMat;
}
-std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name)
+std::string LLGLTFLoader::processTexture(std::string& full_path_out, S32 texture_index, const std::string& texture_type, const std::string& material_name)
{
S32 sourceIndex;
if (!validateTextureIndex(texture_index, sourceIndex))
@@ -661,6 +662,12 @@ std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& t
{
// Uri might be escaped
filename = LLURI::unescape(filename);
+ full_path = dir + gDirUtilp->getDirDelimiter() + filename;
+ }
+
+ if (gDirUtilp->fileExists(full_path))
+ {
+ full_path_out = full_path;
}
LL_INFOS("GLTF_IMPORT") << "Found texture: " << filename << " for material: " << material_name << LL_ENDL;