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| author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2025-12-01 17:27:19 +0200 |
|---|---|---|
| committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2025-12-01 17:27:44 +0200 |
| commit | 1565e460830f9e3d9e4cd4d82977df6c17eb3112 (patch) | |
| tree | 74c3f90d2d0129f7d5e58805e15ed3480b241063 /indra/newview/gltf/llgltfloader.cpp | |
| parent | a9e8676611bf0ffda077a6d7561e0d57f9e3fcf7 (diff) | |
| parent | 906c58ac3821ce364096b7c7f2df80b67d9740b6 (diff) | |
Merge branch 'develop' into maxim/voice-moderation
Diffstat (limited to 'indra/newview/gltf/llgltfloader.cpp')
| -rw-r--r-- | indra/newview/gltf/llgltfloader.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp index 4f8f80129d..3a1d8079a9 100644 --- a/indra/newview/gltf/llgltfloader.cpp +++ b/indra/newview/gltf/llgltfloader.cpp @@ -602,11 +602,12 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in if (material->mPbrMetallicRoughness.mBaseColorTexture.mIndex >= 0) { S32 texIndex = material->mPbrMetallicRoughness.mBaseColorTexture.mIndex; - std::string filename = processTexture(texIndex, "base_color", material->mName); + std::string full_path; + std::string filename = processTexture(full_path, texIndex, "base_color", material->mName); if (!filename.empty()) { - impMat.mDiffuseMapFilename = filename; + impMat.mDiffuseMapFilename = full_path; impMat.mDiffuseMapLabel = material->mName.empty() ? filename : material->mName; // Check if the texture is already loaded @@ -637,7 +638,7 @@ LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_in return cachedMat; } -std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name) +std::string LLGLTFLoader::processTexture(std::string& full_path_out, S32 texture_index, const std::string& texture_type, const std::string& material_name) { S32 sourceIndex; if (!validateTextureIndex(texture_index, sourceIndex)) @@ -661,6 +662,12 @@ std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& t { // Uri might be escaped filename = LLURI::unescape(filename); + full_path = dir + gDirUtilp->getDirDelimiter() + filename; + } + + if (gDirUtilp->fileExists(full_path)) + { + full_path_out = full_path; } LL_INFOS("GLTF_IMPORT") << "Found texture: " << filename << " for material: " << material_name << LL_ENDL; |
