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authorAnsariel <ansariel.hiller@phoenixviewer.com>2025-08-11 18:40:16 +0200
committerAndrey Lihatskiy <118752495+marchcat@users.noreply.github.com>2025-08-12 14:09:53 +0000
commitf03cd219a91740de9f406cfae5bbc15194156c78 (patch)
treeb71b5047b3d53c47ae59f3d03f48b4d93537838e /indra/newview/gltf/asset.cpp
parentc61c9a9e67c1f5f1f123742c529b843c78577aba (diff)
Fix clang compiler issues due to unused variables
Diffstat (limited to 'indra/newview/gltf/asset.cpp')
-rw-r--r--indra/newview/gltf/asset.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp
index e24aea4a28..28f30ae1c9 100644
--- a/indra/newview/gltf/asset.cpp
+++ b/indra/newview/gltf/asset.cpp
@@ -589,7 +589,9 @@ bool Asset::prep()
for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant)
{
+#ifdef SHOW_ASSERT
U32 attribute_mask = 0;
+#endif
// for each mesh
for (auto& mesh : mMeshes)
{
@@ -607,7 +609,9 @@ bool Asset::prep()
// all primitives of a given variant and material should all have the same attribute mask
llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask);
+#ifdef SHOW_ASSERT
attribute_mask |= primitive.mAttributeMask;
+#endif
}
}
}