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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-10-17 16:56:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-17 16:56:48 -0400 |
| commit | aec7bf19ebffd9d6b60c68e31de723eabd6aa98a (patch) | |
| tree | 9ee0b36fa08a99444260baaf5ea9b019758bb125 /indra/newview/gltf/asset.cpp | |
| parent | e81b1de01e2b28f83cd2c85691428211bb9105e9 (diff) | |
| parent | 57a9e51360aebf142bbbdc2663f68ebacfb7d8f5 (diff) | |
Merge pull request #4714 from secondlife/release/2025.07
Release/2025.07
Diffstat (limited to 'indra/newview/gltf/asset.cpp')
| -rw-r--r-- | indra/newview/gltf/asset.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index e24aea4a28..28f30ae1c9 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -589,7 +589,9 @@ bool Asset::prep() for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) { +#ifdef SHOW_ASSERT U32 attribute_mask = 0; +#endif // for each mesh for (auto& mesh : mMeshes) { @@ -607,7 +609,9 @@ bool Asset::prep() // all primitives of a given variant and material should all have the same attribute mask llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); +#ifdef SHOW_ASSERT attribute_mask |= primitive.mAttributeMask; +#endif } } } |
