diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2016-05-20 02:06:08 +0300 |
---|---|---|
committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2016-05-20 02:06:08 +0300 |
commit | c50f96b49215b4279192ffc3eb336a3465a00756 (patch) | |
tree | da923846a177ea97882dd0ba07b9235a5f0e7b8b /indra/newview/featuretable_mac.txt | |
parent | d3de134da047460c68ffd7cc732e592049a1e83d (diff) | |
parent | b25a22a2c113a1e95f2cd5d45bb5b80a756c4a80 (diff) |
Merged in lindenlab/viewer-lynx
Diffstat (limited to 'indra/newview/featuretable_mac.txt')
-rw-r--r--[-rwxr-xr-x] | indra/newview/featuretable_mac.txt | 92 |
1 files changed, 47 insertions, 45 deletions
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 628a96e988..ea69b088f9 100755..100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,10 +1,10 @@ version 37 -// The version number above should be implemented IF AND ONLY IF some +// The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended // defaults. This should be as rare an event as we can manage. -// NOTE: This is mostly identical to featuretable_mac.txt with a few differences +// NOTE: This is mostly identical to featuretable.txt with a few differences // Should be combined into one table // @@ -31,42 +31,42 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 +RenderAvatarMaxNonImpostors 1 16 +RenderAvatarMaxComplexity 1 80000 RenderAvatarVP 1 1 -RenderCubeMap 1 1 -RenderDelayVBUpdate 1 0 -RenderFarClip 1 256 -RenderFlexTimeFactor 1 1.0 -RenderFogRatio 1 4.0 -RenderGamma 1 0 -RenderGlowResolutionPow 1 9 -RenderGround 1 1 -RenderLocalLights 1 1 -RenderMaxPartCount 1 8192 -RenderObjectBump 1 1 -RenderReflectionDetail 1 4 -RenderTerrainDetail 1 1 -RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 -RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 -RenderVBOEnable 1 1 -RenderVBOMappingDisable 1 1 -RenderVolumeLODFactor 1 2.0 -UseStartScreen 1 1 -UseOcclusion 1 1 -VertexShaderEnable 1 1 -WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 128 +RenderAutoMuteSurfaceAreaLimit 1 1000.0 +RenderCubeMap 1 1 +RenderDelayVBUpdate 1 0 +RenderFarClip 1 256 +RenderFlexTimeFactor 1 1.0 +RenderFogRatio 1 4.0 +RenderGamma 1 0 +RenderGlowResolutionPow 1 9 +RenderGround 1 1 +RenderMaxPartCount 1 8192 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 4 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 1.0 +RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 +RenderVolumeLODFactor 1 2.0 +UseStartScreen 1 1 +UseOcclusion 1 1 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +WLSkyDetail 1 128 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 -RenderTextureMemoryMultiple 1 1 -RenderCompressTextures 1 1 +RenderTextureMemoryMultiple 1 1.0 +RenderCompressTextures 1 1 RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 -WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 @@ -79,7 +79,8 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 +RenderAvatarMaxComplexity 1 25000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -92,7 +93,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 @@ -110,7 +110,8 @@ RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 -RenderAvatarMaxVisible 1 3 +RenderAvatarMaxNonImpostors 1 3 +RenderAvatarMaxComplexity 1 35000 RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 @@ -123,7 +124,6 @@ RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -140,6 +140,7 @@ list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 +RenderAvatarMaxComplexity 1 100000 RenderAvatarPhysicsLODFactor 1 0.75 RenderAvatarVP 1 1 RenderFarClip 1 96 @@ -153,7 +154,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 @@ -170,6 +170,7 @@ list Mid RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarMaxComplexity 1 200000 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 @@ -183,7 +184,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -200,6 +200,7 @@ list MidHigh RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarMaxComplexity 1 250000 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 @@ -213,7 +214,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -230,6 +230,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarMaxComplexity 1 300000 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 @@ -243,7 +244,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -260,6 +260,7 @@ list HighUltra RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarMaxComplexity 1 350000 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 @@ -273,7 +274,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -283,7 +283,6 @@ RenderShadowDetail 1 2 WLSkyDetail 1 48 RenderFSAASamples 1 2 - // // Ultra graphics (REALLY PURTY!) // @@ -304,7 +303,6 @@ RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 @@ -319,6 +317,9 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 +RenderShadowDetail 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) @@ -343,6 +344,7 @@ RenderVBOEnable 1 1 // list Class3 RenderVBOEnable 1 1 + // // Class 4 Hardware // @@ -394,11 +396,12 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLocalLights 1 0 +RenderAvatarMaxNonImpostors 1 16 +RenderAvatarMaxComplexity 1 80000 RenderObjectBump 0 0 +RenderLocalLights 1 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 RenderVBOEnable 1 0 RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 @@ -523,7 +526,6 @@ Disregard96DefaultDrawDistance 1 0 list NVIDIA_GeForce_8600 RenderTextureMemoryMultiple 1 1 -RenderUseImpostors 0 0 UseOcclusion 0 0 /// tweaked ATI to 96 Draw distance |