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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-12-03 14:35:45 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-12-03 14:35:45 -0500
commit3be13024c51a714aa94ac55c2a972d3f523024f9 (patch)
treeb9c5c477da9ca20a9cf4e202bad84a5105a33a4a /indra/newview/featuretable_mac.txt
parent5c245e941ace3f52dfa3539c473e2c02f207d8a3 (diff)
parentf0a11b1590a8d52281683275f836ac347ccc510f (diff)
merge
Diffstat (limited to 'indra/newview/featuretable_mac.txt')
-rw-r--r--indra/newview/featuretable_mac.txt53
1 files changed, 38 insertions, 15 deletions
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 96362ff4bb..3a91f19c58 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -1,4 +1,4 @@
-version 32
+version 34
// The version number above should be implemented IF AND ONLY IF some
// change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended
@@ -97,9 +97,6 @@ RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
RenderFSAASamples 1 0
//
@@ -128,9 +125,6 @@ RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
RenderFSAASamples 1 0
//
@@ -158,9 +152,6 @@ RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
RenderFSAASamples 1 0
//
@@ -188,9 +179,6 @@ RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 2
RenderFSAASamples 1 2
//
@@ -228,30 +216,65 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
//
list Class0
RenderVBOEnable 1 1
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
//
// Class 1 Hardware
//
list Class1
RenderVBOEnable 1 1
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+
//
-// Class 2 Hardware (make it purty)
+// Class 2 Hardware
//
list Class2
RenderVBOEnable 1 1
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+
//
-// Class 3 Hardware (make it purty)
+// Class 3 Hardware (deferred enabled)
//
list Class3
RenderVBOEnable 1 1
+RenderShadowDetail 1 0
+RenderDeferred 1 1
+RenderDeferredSSAO 1 0
+
+//
+// Class 4 Hardware (deferred + SSAO)
+//
+list Class4
+RenderVBOEnable 1 1
+RenderShadowDetail 1 0
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+
+//
+// Class 5 Hardware (deferred + SSAO + shadows)
+//
+list Class5
+RenderVBOEnable 1 1
+RenderShadowDetail 1 2
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
//
// No Pixel Shaders available