diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-08-24 18:44:39 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-08-24 18:44:39 +0100 |
commit | 98cc2365034a93c69704daa69efb389799cc9627 (patch) | |
tree | 4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/featuretable_linux.txt | |
parent | 6ba23344c95157793af9e4154933ae8df61630e8 (diff) |
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/featuretable_linux.txt')
-rw-r--r-- | indra/newview/featuretable_linux.txt | 86 |
1 files changed, 19 insertions, 67 deletions
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 85b8564138..45de51f3cf 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -23,7 +23,7 @@ version 21 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 1 +RenderAnisotropic 1 0 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 @@ -36,16 +36,18 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 +RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderNightBrightness 1 1.0 RenderObjectBump 1 1 -RenderReflectionDetail 1 4 +RenderReflectionDetail 1 3 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVolumeLODFactor 1 2.0 +RenderWaterReflections 1 1 UseStartScreen 1 1 UseOcclusion 1 1 VertexShaderEnable 1 1 @@ -55,10 +57,6 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 SkyUseClassicClouds 1 1 -RenderShaderLightingMaxLevel 1 3 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 WatchdogDisabled 1 1 // @@ -73,6 +71,7 @@ RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 +RenderLightingDetail 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -81,14 +80,11 @@ RenderTerrainLODFactor 1 1 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0 +RenderWaterReflections 1 0 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 SkyUseClassicClouds 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - // // Mid Graphics Settings @@ -101,6 +97,7 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 +RenderLightingDetail 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -109,13 +106,10 @@ RenderTerrainLODFactor 1 1.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 +RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - // // High Graphics Settings (purty) @@ -128,6 +122,7 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderLightingDetail 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 RenderReflectionDetail 1 2 @@ -136,13 +131,10 @@ RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 +RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - // // Ultra graphics (REALLY PURTY!) @@ -155,21 +147,19 @@ RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderReflectionDetail 1 4 +RenderReflectionDetail 1 3 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 +RenderWaterReflections 1 1 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - // // Class Unknown Hardware (unknown) @@ -207,12 +197,9 @@ RenderVBOEnable 1 1 list NoPixelShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderReflectionDetail 0 0 +RenderWaterReflections 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 // // No Vertex Shaders available @@ -220,13 +207,9 @@ RenderShadowDetail 0 0 list NoVertexShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderReflectionDetail 0 0 +RenderWaterReflections 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 - // "Default" setups for safe, low, medium, high // @@ -234,17 +217,14 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 +RenderLightingDetail 1 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 RenderUseImpostors 0 0 RenderVBOEnable 1 0 -RenderReflectionDetail 0 0 +RenderWaterReflections 0 0 WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 - // // CPU based feature masks @@ -268,11 +248,13 @@ RenderVBOEnable 1 0 list Intel RenderAnisotropic 1 0 +RenderLightingDetail 1 0 // Avoid some Intel crashes on Linux RenderCubeMap 0 0 list GeForce2 RenderAnisotropic 1 0 +RenderLightingDetail 1 0 RenderMaxPartCount 1 2048 RenderTerrainDetail 1 0 RenderVBOEnable 1 1 @@ -484,47 +466,17 @@ list NVIDIA_GeForce_Go_6 RenderVBOEnable 1 0 Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_7000 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7100 -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7200 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7300 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7400 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7500 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7600 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7700 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7800 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7900 -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7200 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7300 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7300_LE -RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7400 Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7600 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7700 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7800 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7900 -RenderShaderLightingMaxLevel 1 2 |