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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
commit98cc2365034a93c69704daa69efb389799cc9627 (patch)
tree4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/featuretable_linux.txt
parent6ba23344c95157793af9e4154933ae8df61630e8 (diff)
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/featuretable_linux.txt')
-rw-r--r--indra/newview/featuretable_linux.txt86
1 files changed, 19 insertions, 67 deletions
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 85b8564138..45de51f3cf 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -23,7 +23,7 @@ version 21
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 1
+RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxVisible 1 12
@@ -36,16 +36,18 @@ RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
+RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
-RenderReflectionDetail 1 4
+RenderReflectionDetail 1 3
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
+RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
@@ -55,10 +57,6 @@ Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
SkyUseClassicClouds 1 1
-RenderShaderLightingMaxLevel 1 3
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
WatchdogDisabled 1 1
//
@@ -73,6 +71,7 @@ RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
+RenderLightingDetail 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
@@ -81,14 +80,11 @@ RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0
+RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
SkyUseClassicClouds 1 0
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
//
// Mid Graphics Settings
@@ -101,6 +97,7 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
+RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
@@ -109,13 +106,10 @@ RenderTerrainLODFactor 1 1.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
+RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
//
// High Graphics Settings (purty)
@@ -128,6 +122,7 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
+RenderLightingDetail 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
@@ -136,13 +131,10 @@ RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
+RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
//
// Ultra graphics (REALLY PURTY!)
@@ -155,21 +147,19 @@ RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
+RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderReflectionDetail 1 4
+RenderReflectionDetail 1 3
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
+RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
-RenderDeferred 1 0
-RenderDeferredSSAO 1 0
-RenderShadowDetail 1 0
-
//
// Class Unknown Hardware (unknown)
@@ -207,12 +197,9 @@ RenderVBOEnable 1 1
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
+RenderWaterReflections 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
//
// No Vertex Shaders available
@@ -220,13 +207,9 @@ RenderShadowDetail 0 0
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderReflectionDetail 0 0
+RenderWaterReflections 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
// "Default" setups for safe, low, medium, high
//
@@ -234,17 +217,14 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
+RenderLightingDetail 1 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
-RenderReflectionDetail 0 0
+RenderWaterReflections 0 0
WindLightUseAtmosShaders 0 0
-RenderDeferred 0 0
-RenderDeferredSSAO 0 0
-RenderShadowDetail 0 0
-
//
// CPU based feature masks
@@ -268,11 +248,13 @@ RenderVBOEnable 1 0
list Intel
RenderAnisotropic 1 0
+RenderLightingDetail 1 0
// Avoid some Intel crashes on Linux
RenderCubeMap 0 0
list GeForce2
RenderAnisotropic 1 0
+RenderLightingDetail 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
@@ -484,47 +466,17 @@ list NVIDIA_GeForce_Go_6
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
-list NVIDIA_GeForce_7000
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7100
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7200
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7300
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7400
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7500
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_7900
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7200
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7300_LE
-RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7400
Disregard128DefaultDrawDistance 1 0
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7600
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7700
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7800
-RenderShaderLightingMaxLevel 1 2
-list NVIDIA_GeForce_Go_7900
-RenderShaderLightingMaxLevel 1 2