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authorDave Parks <davep@lindenlab.com>2010-06-14 23:04:11 -0500
committerDave Parks <davep@lindenlab.com>2010-06-14 23:04:11 -0500
commit37a8c12bd34b2bd119b50f32d6e081ab59d1f5c4 (patch)
treeccdc7a5952a55dab7417251b248a25f6ca6fd530 /indra/newview/featuretable_linux.txt
parentb3fc9c79f559c84893dede3ce643ac0dfd1f3d65 (diff)
parentad5a45624a702433d481c3dbc0f348a8755b367c (diff)
merge
Diffstat (limited to 'indra/newview/featuretable_linux.txt')
-rw-r--r--indra/newview/featuretable_linux.txt86
1 files changed, 67 insertions, 19 deletions
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index adda7cec4d..8b3b30a552 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -23,7 +23,7 @@ version 21
// NOTE: All settings are set to the MIN of applied values, including 'all'!
//
list all
-RenderAnisotropic 1 0
+RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxVisible 1 35
@@ -36,18 +36,16 @@ RenderFogRatio 1 4.0
RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderNightBrightness 1 1.0
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
UseStartScreen 1 1
UseOcclusion 1 1
VertexShaderEnable 1 1
@@ -56,7 +54,11 @@ WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
SkyUseClassicClouds 1 1
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
//
// Low Graphics Settings
@@ -70,7 +72,6 @@ RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 0
RenderMaxPartCount 1 0
RenderObjectBump 1 0
RenderReflectionDetail 1 0
@@ -79,11 +80,14 @@ RenderTerrainLODFactor 1 1
RenderTreeLODFactor 1 0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0
-RenderWaterReflections 1 0
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
+RenderDeferred 1 0
SkyUseClassicClouds 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Mid Graphics Settings
@@ -96,7 +100,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
-RenderLightingDetail 1 1
RenderMaxPartCount 1 2048
RenderObjectBump 1 1
RenderReflectionDetail 1 0
@@ -105,10 +108,13 @@ RenderTerrainLODFactor 1 1.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// High Graphics Settings (purty)
@@ -121,7 +127,6 @@ RenderAvatarVP 1 1
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
@@ -130,10 +135,13 @@ RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 0.5
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
-RenderWaterReflections 1 0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
//
// Ultra graphics (REALLY PURTY!)
@@ -146,19 +154,21 @@ RenderAvatarVP 1 1
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
-RenderLightingDetail 1 1
RenderMaxPartCount 1 8192
RenderObjectBump 1 1
-RenderReflectionDetail 1 3
+RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTreeLODFactor 1 1.0
RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
-RenderWaterReflections 1 1
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+
//
// Class Unknown Hardware (unknown)
@@ -196,9 +206,12 @@ RenderVBOEnable 1 1
list NoPixelShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
//
// No Vertex Shaders available
@@ -206,9 +219,13 @@ WindLightUseAtmosShaders 0 0
list NoVertexShaders
RenderAvatarVP 0 0
RenderAvatarCloth 0 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
VertexShaderEnable 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
// "Default" setups for safe, low, medium, high
//
@@ -216,14 +233,17 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLightingDetail 1 0
RenderObjectBump 0 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
RenderUseImpostors 0 0
RenderVBOEnable 1 0
-RenderWaterReflections 0 0
+RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
//
// CPU based feature masks
@@ -247,13 +267,11 @@ RenderVBOEnable 1 0
list Intel
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
// Avoid some Intel crashes on Linux
RenderCubeMap 0 0
list GeForce2
RenderAnisotropic 1 0
-RenderLightingDetail 1 0
RenderMaxPartCount 1 2048
RenderTerrainDetail 1 0
RenderVBOEnable 1 1
@@ -465,17 +483,47 @@ list NVIDIA_GeForce_Go_6
RenderVBOEnable 1 0
Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7200
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7300
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
list NVIDIA_GeForce_Go_7400
Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2