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author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2010-01-04 18:36:30 -0500 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2010-01-04 18:36:30 -0500 |
commit | 989207faf74b98928b6b3d6c4fe09b7b7973c627 (patch) | |
tree | d41dab5c78bd30f01f60021e0abde6a2cfcdb580 /indra/newview/character | |
parent | 6157187e5bdff889613673f11852d9c25f96bf92 (diff) |
EXT-2974 Alpha mask textures not applied immediately
Eyelashes were causing the avatar's head to disappear on a non-cached
outfit if you created an alpha mask object through the appearance editor
even though you didn't select the head to be invisible. This would not
affect the baked texture, only the local composite.
No clue exactly why the symptom was what it was, but the way we were
using eyelashes was the source of the problem. Moving the special-case
eyelashes to an alpha mask layer fixes the issue.
-Nyx
Diffstat (limited to 'indra/newview/character')
-rw-r--r-- | indra/newview/character/avatar_lad.xml | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index ae89eb4413..448e20b382 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -5608,9 +5608,7 @@ <layer_set body_region="head" width="512" - height="512" - clear_alpha="false" - alpha_tga_file="head_alpha.tga"> + height="512"> <layer name="head bump base" fixed_color = "128,128,128,255" @@ -6609,6 +6607,13 @@ render_pass="bump"> local_texture="head_bodypaint" /> </layer> <layer + name="eyelash alpha" + visibility_mask="TRUE"> + <texture + tga_file="head_alpha.tga" + file_is_mask="TRUE" /> + </layer> + <layer name="head alpha" visibility_mask="TRUE"> <texture @@ -6620,6 +6625,7 @@ render_pass="bump"> local_texture="head_tattoo" /> </layer> + </layer_set> <!-- =========================================================== --> |