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authorGraham Linden <graham@lindenlab.com>2013-09-09 13:10:45 -0700
committerGraham Linden <graham@lindenlab.com>2013-09-09 13:10:45 -0700
commite8bd9afbe6fab36bb7016cee8c3f3a745e9bd02d (patch)
treeb1b5dfe66cd2013c33e8141844aff7d5c2479843 /indra/newview/app_settings
parent93df4ff2fea7378ab5b5ac069c2fec808ec5027b (diff)
parent55ae6a7962cdc9a9d7d087fbc529d30db9c37013 (diff)
Merge viewer-release 3.6.5 Cocoa
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl3
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl3
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl3
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl3
6 files changed, 11 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index 2cef8f2a5d..a2b4b3b8c8 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 86f9f227d5..0e6ab80d4d 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -32,6 +32,7 @@ out vec4 frag_color;
//class 1 -- no shadows
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index ebe5e57bb7..760d52a9ce 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
@@ -453,7 +454,7 @@ void main()
if (norm.w < 0.5)
{
col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a);
- col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);
+ col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);
}
#ifdef WATER_FOG
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index 48c9cd363c..2020e8691b 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
@@ -31,6 +32,8 @@ out vec4 frag_color;
#define frag_color gl_FragColor
#endif
+//class 1 -- no shadows
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect depthMap;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index ed3458963d..c20e00163c 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
@@ -338,7 +339,7 @@ void main()
if (stc.z > 0.0)
{
float fatten = clamp(envIntensity*envIntensity+envIntensity*0.25, 0.25, 1.0);
-
+
stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5);
if (stc.x < 1.0 &&
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index bb6afbbf62..7689b72d20 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
@@ -352,7 +353,7 @@ void main()
}
}
}
-
+
//not sure why, but this line prevents MATBUG-194
col = max(col, vec3(0.0));