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authorOz Linden <oz@lindenlab.com>2013-09-09 14:51:34 -0400
committerOz Linden <oz@lindenlab.com>2013-09-09 14:51:34 -0400
commitc4b070ae0011a0c2aa8dd3d01c5f3ad3ecbd3ec3 (patch)
treed9da12a63dad133b557ff14972844e21dee8dc34 /indra/newview/app_settings
parent8dc273b942ca3bae7469dcbaf7bab171b889eea1 (diff)
parent55ae6a7962cdc9a9d7d087fbc529d30db9c37013 (diff)
merge changes for 3.6.5-release
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl5
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl1
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl1
6 files changed, 9 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index 2cef8f2a5d..a2b4b3b8c8 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 97bf49a605..0443b592e2 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -32,6 +32,7 @@ out vec4 frag_color;
//class 1 -- no shadows
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 08583ad0f2..58875ff4ea 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index 1975b18652..28432dac9a 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -22,8 +22,9 @@
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-
+
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
@@ -31,6 +32,8 @@ out vec4 frag_color;
#define frag_color gl_FragColor
#endif
+//class 1 -- no shadows
+
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect depthMap;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 780df9ed1a..37179c7e14 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index fc0e6b2388..9bdee15541 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -24,6 +24,7 @@
*/
#extension GL_ARB_texture_rectangle : enable
+#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;