diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-03-13 13:56:04 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-03-13 13:56:04 -0700 | 
| commit | c10754ea6d47f88f3499f86543a7d6c7d439fda6 (patch) | |
| tree | 4febc0cd448df9afd9b6c7c0c3fd141b71ba98f3 /indra/newview/app_settings | |
| parent | 898c9f44218353b3bf71b78ffce02662b4927625 (diff) | |
SL-10741
Remove shadow influence on ambient term causing inverted lighting in extreme setups.
Diffstat (limited to 'indra/newview/app_settings')
3 files changed, 4 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index a5076ef609..251ec7d785 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -198,7 +198,7 @@ void main()      float ambient = abs(da);      ambient *= 0.5;      ambient *= ambient; -    ambient = 1.0 - ambient * smoothstep(0.0, 0.3, shadow); +    ambient = 1.0 - ambient;      vec3 sun_contrib = min(da, shadow) * sunlit; diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 5f4f1677d7..76c1fc7cf4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -294,16 +294,15 @@ void main()      da = clamp(da, 0.0, 1.0);      da = pow(da, 1.0 / 1.3); -    col.rgb = amblit; -          float ambient = abs(da);      ambient *= 0.5;      ambient *= ambient; -    ambient = 1.0 - ambient * smoothstep(0.0, 0.3, shadow); +    ambient = 1.0 - ambient;      float final_da = min(da, shadow);      vec3 sun_contrib = final_da * sunlit; +    col.rgb = amblit;      col.rgb *= ambient;      col.rgb += sun_contrib;      col.rgb *= diffuse.rgb; diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 484c0cae3e..27532ce458 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -123,7 +123,7 @@ void main()          float ambient = abs(da);          ambient *= 0.5;          ambient *= ambient; -        ambient = 1.0 - ambient * smoothstep(0.0, 0.3, scol); +        ambient = 1.0 - ambient;          vec3 sun_contrib = min(da,scol) * sunlit; | 
