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authorDave Parks <davep@lindenlab.com>2014-06-23 23:10:23 -0500
committerDave Parks <davep@lindenlab.com>2014-06-23 23:10:23 -0500
commit90ee53f5a1ac47ec5f8eb84bc543376a089e0d55 (patch)
treeca27c682c2fc6a32998d0b5492ae14221be7648c /indra/newview/app_settings
parent592024b5805a116c9d0bef893127427df0741b41 (diff)
MAINT-2980 Up texture memory slider cap to 4096MB. Make "Texture Memory" default to 1/3rd of video memory. Add description on debug setting and tooltip to explain why.
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-xindra/newview/app_settings/settings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 6081729687..a2a8cf989d 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -11862,7 +11862,7 @@
<key>TextureMemory</key>
<map>
<key>Comment</key>
- <string>Amount of memory to use for textures in MB (0 = autodetect)</string>
+ <string>Amount of memory to use for textures in MB (0 = autodetect). Defaults to 1/3 of video memory to allow room for render targets, vertex buffers, 3D accelerated desktops, and over allocation.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>