diff options
author | Palmer <palmer@lindenlab.com> | 2009-12-07 16:03:56 -0800 |
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committer | Palmer <palmer@lindenlab.com> | 2009-12-07 16:03:56 -0800 |
commit | 85488f54148b2dba02eadcbd50ccbb552638c3c7 (patch) | |
tree | dbb248900527cac25c307970fb5c817b90b715e7 /indra/newview/app_settings | |
parent | ee159d8e742a7281f304fc45b692c111706d294e (diff) | |
parent | 9d3968bb837828568bf58113b8315c8ca2e8dae1 (diff) |
Merge of viewer 2 changes
Diffstat (limited to 'indra/newview/app_settings')
3 files changed, 16 insertions, 4 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index b301d784f9..4ed2927ce6 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7441,7 +7441,19 @@ <key>Value</key> <integer>0</integer> </map> - <key>SafeMode</key> + <key>MeshThreadCount</key> + <map> + <key>Comment</key> + <string>Number of threads to use for loading meshes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>8</integer> + </map> + + <key>SafeMode</key> <map> <key>Comment</key> <string>Reset preferences, run in safe mode.</string> diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 651959413c..45884d5732 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -137,7 +137,7 @@ void main() } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, proj_ambient_lod); + vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, proj_lod); amb_da += (da*da*0.5+0.5)*proj_ambiance; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index a0026edcd2..4333cc64a7 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -224,11 +224,11 @@ void main() //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.1).x; + gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8).x; //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.1).x; + gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8).x; //gl_FragColor.rgb = pos.xyz; //gl_FragColor.b = shadow; |