diff options
| author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-05-13 10:02:26 -0400 | 
|---|---|---|
| committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-05-13 10:02:26 -0400 | 
| commit | 7b9708a2e3aede6faef04bd546c497dc68264f58 (patch) | |
| tree | c49b3779d7a1f2e94fa1d33396c882e3351a4797 /indra/newview/app_settings | |
| parent | d0eb9658f2698b9c200991e84c1a60be48788e2c (diff) | |
| parent | d0ef02c23a7a37c8c9bfe3a86bae88bb811fc9fe (diff) | |
sunshine-external merge WIP
Diffstat (limited to 'indra/newview/app_settings')
6 files changed, 396 insertions, 47 deletions
| diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 6594fdb249..15cb5bc0eb 100755 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -44,6 +44,7 @@  						<array>  						<!-- sample entry for debugging specific items	  						     <string>Inventory</string> +						     <string>SceneLoadTiming</string>  						     <string>Avatar</string>  						     <string>Voice</string>		  						--> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index b97753d432..95ec59e254 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -731,7 +731,6 @@        <key>Value</key>        <integer>0</integer>      </map> -      <key>BackgroundYieldTime</key>      <map>        <key>Comment</key> @@ -1434,6 +1433,17 @@          <real>0.0</real>        </array>      </map> +    <key>RestoreCameraPosOnLogin</key> +    <map> +      <key>Comment</key> +      <string>Reset camera position to location at logout</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +			<integer>0</integer> +    </map>      <key>CameraPositionSmoothing</key>      <map>        <key>Comment</key> @@ -2972,6 +2982,17 @@  	  <key>Value</key>  	  <string>Female Shape & Outfit</string>  	</map> +	<key>DefaultLoginLocation</key> +	<map> +		<key>Comment</key> +		<string>Startup destination default (if not specified on command line)</string> +		<key>Persist</key> +		<integer>0</integer> +		<key>Type</key> +		<string>String</string> +		<key>Value</key> +		<string/> +	</map>  	<key>DefaultMaleAvatar</key>  	<map>  	  <key>Comment</key> @@ -6437,6 +6458,28 @@        <key>Value</key>        <integer>130</integer>      </map> +    <key>NewObjectCreationThrottle</key> +    <map> +      <key>Comment</key> +      <string>maximum number of new objects created per frame, -1 to disable this throttle</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>S32</string> +      <key>Value</key> +      <integer>200</integer> +    </map> +    <key>NewObjectCreationThrottleDelayTime</key> +    <map> +      <key>Comment</key> +      <string>time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>2.0</real> +    </map>      <key>NextOwnerCopy</key>      <map>        <key>Comment</key> @@ -6536,6 +6579,17 @@        <key>Value</key>        <integer>0</integer>      </map> +    <key>NonvisibleObjectsInMemoryTime</key> +    <map> +      <key>Comment</key> +      <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>U32</string> +      <key>Value</key> +			<integer>300</integer> +    </map>      <key>NoPreload</key>      <map>        <key>Comment</key> @@ -6856,6 +6910,17 @@        <key>Value</key>        <integer>1</integer>      </map> +    <key>RequestFullRegionCache</key> +    <map> +      <key>Comment</key> +      <string>If set, ask sim to send full region object cache. Needs to restart viewer.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +      <integer>1</integer> +    </map>      <key>OpenDebugStatAdvanced</key>      <map>        <key>Comment</key> @@ -7058,7 +7123,6 @@        <real>0.75</real>      </array>    </map> -        <key>ParcelMediaAutoPlayEnable</key>      <map>        <key>Comment</key> @@ -7425,6 +7489,17 @@        <key>Value</key>        <real>6.0</real>      </map> +    <key>ClothingLoadingDelay</key> +    <map> +      <key>Comment</key> +      <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>10.0</real> +    </map>  	<key>PreferredMaturity</key>      <map>        <key>Comment</key> @@ -7980,7 +8055,6 @@        <key>Value</key>        <integer>1</integer>      </map> -    <key>OctreeMaxNodeCapacity</key>    <map>      <key>Comment</key> @@ -10200,6 +10274,105 @@        <key>Value</key>        <integer>0</integer>      </map> +    <key>SceneLoadFrontPixelThreshold</key> +    <map> +      <key>Comment</key> +      <string>in pixels, all objects in view frustum whose screen area is greater than this threshold will be loaded</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>100.0</real> +    </map> +    <key>SceneLoadHighMemoryBound</key> +    <map> +      <key>Comment</key> +      <string>in MB, when total memory usage above this threshold, minimum invisible objects are kept in memory </string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>U32</string> +      <key>Value</key> +      <real>1024</real> +    </map> +    <key>SceneLoadLowMemoryBound</key> +    <map> +      <key>Comment</key> +      <string>in MB, when total memory usage above this threshold, start to reduce invisible objects kept in memory </string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>U32</string> +      <key>Value</key> +      <real>750</real> +    </map> +    <key>SceneLoadMinRadius</key> +    <map> +      <key>Comment</key> +      <string>in meters, all objects (visible or invisible) within this radius will remain loaded in memory</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>32.0</real> +    </map> +  <key>SceneLoadRearMaxRadiusFraction</key> +  <map> +    <key>Comment</key> +    <string>a percentage of draw distance beyond which all objects outside of view frustum will be unloaded, regardless of pixel threshold</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>F32</string> +    <key>Value</key> +    <real>75.0</real> +  </map> +    <key>SceneLoadRearPixelThreshold</key> +    <map> +      <key>Comment</key> +      <string>in pixels, all objects out of view frustum whose screen area is greater than this threshold will remain loaded</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>400.0</real> +    </map> +	<key>SceneLoadingMonitorEnabled</key> +	<map> +		<key>Comment</key> +		<string>Enabled scene loading monitor if set</string> +		<key>Persist</key> +		<integer>0</integer> +		<key>Type</key> +		<string>Boolean</string> +		<key>Value</key> +		<integer>0</integer> +	</map> +	<key>SceneLoadingMonitorSampleTime</key> +	<map> +		<key>Comment</key> +		<string>Time between screen samples when monitor scene load (seconds)</string> +		<key>Persist</key> +		<integer>1</integer> +		<key>Type</key> +		<string>F32</string> +		<key>Value</key> +		<real>0.25</real> +	</map> +	<key>SceneLoadingMonitorPixelDiffThreshold</key> +	<map> +		<key>Comment</key> +		<string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string> +		<key>Persist</key> +		<integer>1</integer> +		<key>Type</key> +		<string>F32</string> +		<key>Value</key> +		<real>0.02</real> +	</map>      <key>ScriptHelpFollowsCursor</key>      <map>        <key>Comment</key> @@ -11949,50 +12122,6 @@        <key>Value</key>        <integer>1</integer>      </map> -    <key>UIAvatariconctrlSymbolHPad</key> -    <map> -      <key>Comment</key> -      <string>UI Avatar Icon Control Symbol Horizontal Pad</string> -      <key>Persist</key> -      <integer>1</integer> -      <key>Type</key> -      <string>S32</string> -      <key>Value</key> -      <real>2</real> -    </map>     -    <key>UIAvatariconctrlSymbolVPad</key> -    <map> -      <key>Comment</key> -      <string>UI Avatar Icon Control Symbol Vertical Pad</string> -      <key>Persist</key> -      <integer>1</integer> -      <key>Type</key> -      <string>S32</string> -      <key>Value</key> -      <real>2</real> -    </map>     -    <key>UIAvatariconctrlSymbolSize</key> -    <map> -      <key>Comment</key> -      <string>UI Avatar Icon Control Symbol Size</string> -      <key>Persist</key> -      <integer>1</integer> -      <key>Type</key> -      <string>S32</string> -      <key>Value</key> -      <real>5</real> -    </map>     -    <key>UIAvatariconctrlSymbolPosition</key> -    <map> -      <key>Comment</key> -      <string>UI Avatar Icon Control Symbol Position (TopLeft|TopRight|BottomLeft|BottomRight)</string> -      <key>Persist</key> -      <integer>1</integer> -      <key>Type</key> -      <string>String</string> -      <key>Value</key> -      <string>BottomRight</string> -    </map>      <key>UIButtonOrigHPad</key>      <map>        <key>Comment</key> @@ -13170,6 +13299,17 @@        <key>Value</key>        <integer>1</integer>      </map> +  <key>UseObjectCacheOcclusion</key> +  <map> +    <key>Comment</key> +    <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>Boolean</string> +    <key>Value</key> +    <integer>1</integer> +  </map>    <key>RenderSynchronousOcclusion</key>    <map>      <key>Comment</key> @@ -14947,6 +15087,28 @@      <key>Value</key>      <integer>0</integer>    </map> +  <key>TeleportArrivalDelay</key> +  <map> +    <key>Comment</key> +    <string>Time to wait before displaying world during teleport (seconds)</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>F32</string> +    <key>Value</key> +    <real>2</real> +  </map> +  <key>TeleportLocalDelay</key> +  <map> +    <key>Comment</key> +    <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>F32</string> +    <key>Value</key> +    <real>1</real> +  </map>    <key>FMODExProfilerEnable</key>    <map>      <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl new file mode 100644 index 0000000000..f1400c9b44 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl @@ -0,0 +1,49 @@ +/**  + * @file onetexturefilterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform float tolerance; + +VARYING vec2 vary_texcoord0; + +void main()  +{ +	frag_color = texture2D(tex0, vary_texcoord0.xy); +	 +	if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance) +	{ +		discard; +	} +	else +	{		 +		frag_color[3] = 0.95f;	 +	}	 +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl new file mode 100644 index 0000000000..a33ef7e92c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl @@ -0,0 +1,38 @@ +/**  + * @file onetexturefilterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ +  +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +void main() +{ +	gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +	vary_texcoord0 = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl new file mode 100644 index 0000000000..6eeb2596b2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -0,0 +1,58 @@ +/**  + * @file twotexturecompareF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform sampler2D tex1; +uniform sampler2D dither_tex; +uniform float dither_scale; +uniform float dither_scale_s; +uniform float dither_scale_t; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main()  +{ +	frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy)); + +	vec2 dither_coord; +	dither_coord[0] = vary_texcoord0[0] * dither_scale_s; +	dither_coord[1] = vary_texcoord0[1] * dither_scale_t; +	vec4 dither_vec = texture(dither_tex, dither_coord.xy); + +	for(int i = 0; i < 3; i++) +	{ +		if(frag_color[i] < dither_vec[i] * dither_scale) +		{ +			frag_color[i] = 0.f; +		} +	} +} diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl new file mode 100644 index 0000000000..67c6674f0c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl @@ -0,0 +1,41 @@ +/**  + * @file twotexturecompareV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ +  +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec2 texcoord1; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ +	gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +	vary_texcoord0 = texcoord0; +	vary_texcoord1 = texcoord1; +} + | 
