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authorDave Parks <davep@lindenlab.com>2012-11-20 17:03:55 -0600
committerDave Parks <davep@lindenlab.com>2012-11-20 17:03:55 -0600
commit5d34ac552f3939626840b703b2da380663f25f49 (patch)
treeddeacd3365fed0ad193c053d39ebeb39451cc74a /indra/newview/app_settings
parenta830812172d7eb163c06ead3155dc4b43ded4346 (diff)
parent8db983fb8095f25873b8317fd1f4764abce4a31b (diff)
Automated merge with https://bitbucket.org/lindenlab/viewer-development
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/logcontrol.xml2
-rw-r--r--[-rwxr-xr-x]indra/newview/app_settings/settings.xml14
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/previewF.glsl41
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/previewV.glsl26
5 files changed, 72 insertions, 12 deletions
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index 64122bbb6c..92a241857e 100644
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
@@ -48,6 +48,6 @@
-->
</array>
</map>
- </array>
+ </array>
</map>
</llsd>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 199e4f459d..93362e2a55 100755..100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -5168,7 +5168,7 @@
<key>Comment</key>
<string>Center the focal point of the minimap.</string>
<key>Persist</key>
- <integer>0</integer>
+ <integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
@@ -14070,5 +14070,17 @@
<real>1.0</real>
</array>
</map>
+
+ <key>HideUIControls</key>
+ <map>
+ <key>Comment</key>
+ <string>Hide all menu items and buttons</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index e02a7b405b..2cef8f2a5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -2093,7 +2093,6 @@ uniform sampler2D diffuseMap;
uniform vec2 rcp_screen_res;
uniform vec4 rcp_frame_opt;
uniform vec4 rcp_frame_opt2;
-uniform vec2 screen_res;
VARYING vec2 vary_fragcoord;
VARYING vec2 vary_tc;
diff --git a/indra/newview/app_settings/shaders/class1/objects/previewF.glsl b/indra/newview/app_settings/shaders/class1/objects/previewF.glsl
new file mode 100644
index 0000000000..284da3d0ac
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/previewF.glsl
@@ -0,0 +1,41 @@
+/**
+ * @file previewF.glsl
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2D diffuseMap;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color;
+ frag_color = color;
+}
diff --git a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl
index 5dcfa87066..da3387e7a5 100644
--- a/indra/newview/app_settings/shaders/class1/objects/previewV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/previewV.glsl
@@ -23,6 +23,9 @@
* $/LicenseInfo$
*/
+float calcDirectionalLight(vec3 n, vec3 l);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
+
uniform mat3 normal_matrix;
uniform mat4 texture_matrix0;
uniform mat4 modelview_matrix;
@@ -32,12 +35,15 @@ ATTRIBUTE vec3 position;
ATTRIBUTE vec3 normal;
ATTRIBUTE vec2 texcoord0;
+uniform vec4 color;
+
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-
-vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
-void calcAtmospherics(vec3 inPositionEye);
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
void main()
{
@@ -45,13 +51,15 @@ void main()
vec4 pos = (modelview_matrix * vec4(position.xyz, 1.0));
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
-
+
vec3 norm = normalize(normal_matrix * normal);
- calcAtmospherics(pos.xyz);
-
- vec4 color = calcLighting(pos.xyz, norm, vec4(1,1,1,1), vec4(0.));
- vertex_color = color;
+ vec4 col = vec4(0,0,0,1);
-
+ // Collect normal lights (need to be divided by two, as we later multiply by 2)
+ col.rgb += light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz);
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].z);
+
+ vertex_color = col*color;
}