diff options
| author | Richard Linden <none@none> | 2013-09-09 18:58:41 -0700 | 
|---|---|---|
| committer | Richard Linden <none@none> | 2013-09-09 18:58:41 -0700 | 
| commit | 52da9f5f49e0e300943abc3afa6944e6bee0cdd1 (patch) | |
| tree | b61a1aa1775b3faca1baf492a969a51d7ce8b3fe /indra/newview/app_settings | |
| parent | 55ae6a7962cdc9a9d7d087fbc529d30db9c37013 (diff) | |
| parent | 91850b6cfacb32ed32265ebd37ce7690dd79a0b0 (diff) | |
merge with viewer-release
Diffstat (limited to 'indra/newview/app_settings')
6 files changed, 331 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 92a241857e..7da047aed5 100755 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -43,6 +43,7 @@  					<key>tags</key>  						<array>  						<!-- sample entry for debugging specific items	 +						     <string>SceneLoadTiming</string>  						     <string>Avatar</string>  						     <string>Voice</string>		  						--> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 72fe21cf14..ae49fce380 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -732,6 +732,17 @@        <integer>0</integer>      </map> +    <key>BackDistanceFactor</key> +    <map> +      <key>Comment</key> +      <string>Keep invisible objects in memory which are in the distance range (the factor * draw_distance) to the camera</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>0.125</real> +    </map>      <key>BackgroundYieldTime</key>      <map>        <key>Comment</key> @@ -743,6 +754,17 @@        <key>Value</key>        <integer>40</integer>      </map> +    <key>BackProjectionAngleSquared</key> +    <map> +      <key>Comment</key> +      <string>squared tan(object bbox projection angle). that of invisible objects greater than this threshold are kept in memory</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>0.0311</real> +    </map>      <key>BottomPanelNew</key>      <map>        <key>Comment</key> @@ -2994,7 +3016,7 @@      <key>Value</key>      <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>    </map> -  <key>DefaultObjectTexture</key> +    <key>DefaultObjectTexture</key>      <map>        <key>Comment</key>        <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string> @@ -4699,6 +4721,17 @@        <key>Value</key>        <integer>0</integer>      </map> +    <key>InvisibleObjectsInMemoryTime</key> +    <map> +      <key>Comment</key> +      <string>Number of frames invisible objects stay in memory before being removed. 0 means never to remove.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>U32</string> +      <key>Value</key> +      <integer>64</integer> +    </map>      <key>JoystickAvatarEnabled</key>      <map>        <key>Comment</key> @@ -6394,6 +6427,28 @@        <key>Value</key>        <integer>130</integer>      </map> +    <key>NewObjectCreationThrottle</key> +    <map> +      <key>Comment</key> +      <string>maximum number of new objects created per frame, -1 to disable this throttle</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>S32</string> +      <key>Value</key> +      <integer>64</integer> +    </map> +    <key>NewObjectCreationThrottleDelayTime</key> +    <map> +      <key>Comment</key> +      <string>time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>2.0</real> +    </map>      <key>NextOwnerCopy</key>      <map>        <key>Comment</key> @@ -6813,6 +6868,17 @@        <key>Value</key>        <integer>1</integer>      </map> +    <key>ObjectCacheViewCullingEnabled</key> +    <map> +      <key>Comment</key> +      <string>Enable the object cache view culling. Needs to restart viewer.</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +      <integer>1</integer> +    </map>      <key>OpenDebugStatAdvanced</key>      <map>        <key>Comment</key> @@ -7382,6 +7448,17 @@        <key>Value</key>        <real>6.0</real>      </map> +    <key>ClothingLoadingDelay</key> +    <map> +      <key>Comment</key> +      <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>10.0</real> +    </map>  	<key>PreferredMaturity</key>      <map>        <key>Comment</key> @@ -7937,7 +8014,6 @@        <key>Value</key>        <integer>1</integer>      </map> -    <key>OctreeMaxNodeCapacity</key>    <map>      <key>Comment</key> @@ -10036,6 +10112,39 @@        <key>Value</key>        <integer>0</integer>      </map> +    <key>SceneLoadingMonitorEnabled</key> +    <map> +      <key>Comment</key> +      <string>Enabled scene loading monitor if set</string> +      <key>Persist</key> +      <integer>0</integer> +      <key>Type</key> +      <string>Boolean</string> +      <key>Value</key> +      <integer>0</integer> +    </map> +    <key>SceneLoadingMonitorSampleTime</key> +    <map> +      <key>Comment</key> +      <string>Time between screen samples when monitor scene load (seconds)</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>0.25</real> +    </map> +    <key>SceneLoadingPixelDiffThreshold</key> +    <map> +      <key>Comment</key> +      <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string> +      <key>Persist</key> +      <integer>1</integer> +      <key>Type</key> +      <string>F32</string> +      <key>Value</key> +      <real>0.02</real> +    </map>      <key>ScriptHelpFollowsCursor</key>      <map>        <key>Comment</key> @@ -12973,6 +13082,17 @@        <key>Value</key>        <integer>1</integer>      </map> +  <key>UseObjectCacheOcclusion</key> +  <map> +    <key>Comment</key> +    <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>Boolean</string> +    <key>Value</key> +    <integer>1</integer> +  </map>    <key>RenderSynchronousOcclusion</key>    <map>      <key>Comment</key> @@ -14739,6 +14859,28 @@      <key>Value</key>      <integer>0</integer>    </map> +  <key>TeleportArrivalDelay</key> +  <map> +    <key>Comment</key> +    <string>Time to wait before displaying world during teleport (seconds)</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>F32</string> +    <key>Value</key> +    <real>2</real> +  </map> +  <key>TeleportLocalDelay</key> +  <map> +    <key>Comment</key> +    <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string> +    <key>Persist</key> +    <integer>1</integer> +    <key>Type</key> +    <string>F32</string> +    <key>Value</key> +    <real>1</real> +  </map>    <key>DisablePrecacheDelayAfterTeleporting</key>    <map>      <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl new file mode 100644 index 0000000000..f1400c9b44 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl @@ -0,0 +1,49 @@ +/**  + * @file onetexturefilterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform float tolerance; + +VARYING vec2 vary_texcoord0; + +void main()  +{ +	frag_color = texture2D(tex0, vary_texcoord0.xy); +	 +	if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance) +	{ +		discard; +	} +	else +	{		 +		frag_color[3] = 0.95f;	 +	}	 +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl new file mode 100644 index 0000000000..a33ef7e92c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl @@ -0,0 +1,38 @@ +/**  + * @file onetexturefilterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ +  +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +void main() +{ +	gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +	vary_texcoord0 = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl new file mode 100644 index 0000000000..6eeb2596b2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -0,0 +1,58 @@ +/**  + * @file twotexturecompareF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform sampler2D tex1; +uniform sampler2D dither_tex; +uniform float dither_scale; +uniform float dither_scale_s; +uniform float dither_scale_t; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main()  +{ +	frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy)); + +	vec2 dither_coord; +	dither_coord[0] = vary_texcoord0[0] * dither_scale_s; +	dither_coord[1] = vary_texcoord0[1] * dither_scale_t; +	vec4 dither_vec = texture(dither_tex, dither_coord.xy); + +	for(int i = 0; i < 3; i++) +	{ +		if(frag_color[i] < dither_vec[i] * dither_scale) +		{ +			frag_color[i] = 0.f; +		} +	} +} diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl new file mode 100644 index 0000000000..67c6674f0c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl @@ -0,0 +1,41 @@ +/**  + * @file twotexturecompareV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ +  +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec2 texcoord1; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ +	gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +	vary_texcoord0 = texcoord0; +	vary_texcoord1 = texcoord1; +} + | 
