diff options
author | Dave Parks <davep@lindenlab.com> | 2010-05-10 13:00:36 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-05-10 13:00:36 -0500 |
commit | 49579bebdd274a88c2381c4cab3d09ecd393564d (patch) | |
tree | dc40bcad16457090585b47cc04831cf9c8032bbe /indra/newview/app_settings | |
parent | e2b51b8884d1003a3312276611b8a8c34123bc36 (diff) |
Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index f8dd1b7431..de423ee22a 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -21,6 +21,7 @@ varying vec3 vary_position; varying vec3 vary_ambient; varying vec3 vary_directional; varying vec3 vary_normal; +varying vec3 vary_fragcoord; uniform float near_clip; uniform float shadow_offset; @@ -77,7 +78,7 @@ void main() gl_FrontColor = col; gl_FogFragCoord = pos.z; - + vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); } |