diff options
| author | Dave Parks <davep@lindenlab.com> | 2014-01-23 17:55:03 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2014-01-23 17:55:03 -0600 | 
| commit | 476e317c8b4803926e1775ec206d013bd717ad98 (patch) | |
| tree | 489ed06858091ccf67cbac64d90a9f6fef3d6501 /indra/newview/app_settings | |
| parent | f1bb5c5ada375a4e72120c93f0595aacca7fefa7 (diff) | |
FITMESH-6, FITMESH-20  Fix for some objects disappearing when hardware skinning enabled and ALM disabled.
Diffstat (limited to 'indra/newview/app_settings')
| -rwxr-xr-x | indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 9 | 
1 files changed, 3 insertions, 6 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 972d10b325..8eb5a977bc 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -22,17 +22,14 @@   * $/LicenseInfo$   */ - -  ATTRIBUTE vec4 weight4;   -uniform mat3 matrixPalette[64]; -uniform vec3 translationPalette[64]; - +uniform mat3 matrixPalette[52]; +uniform vec3 translationPalette[52];  mat4 getObjectSkinnedTransform()  { -	int i;  +	int i;  	vec4 w = fract(weight4);  	vec4 index = floor(weight4); | 
