diff options
author | Dave Parks <davep@lindenlab.com> | 2011-06-30 18:19:09 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-06-30 18:19:09 -0500 |
commit | 38778fcc6186abe2c6f037f07191780f87dd8cd7 (patch) | |
tree | 646c06abd82b4baa9b8cd033b0f922371937a254 /indra/newview/app_settings | |
parent | 12e08417bfdf5d50feea544a54bbb333ad01acce (diff) |
SH-680 Update streaming cost to be based on a triangle budget instead of a magic scaler.
Reviewed by Nyx.
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 37 |
1 files changed, 30 insertions, 7 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3c309f93bc..2372c19fb9 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9145,28 +9145,51 @@ <key>Value</key> <real>1.0</real> </map> - <key>MeshStreamingCostScaler</key> + <key>MeshTriangleBudget</key> <map> <key>Comment</key> - <string>DEBUG</string> + <string>Target visible triangle budget to use when estimating streaming cost.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>F32</string> + <string>U32</string> <key>Value</key> - <real>2.0</real> + <real>250000</real> </map> - <key>MeshThreadCount</key> + <key>MeshMetaDataDiscount</key> <map> <key>Comment</key> - <string>Number of threads to use for loading meshes.</string> + <string>Number of bytes to deduct for metadata when determining streaming cost.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> - <integer>8</integer> + <real>384</real> </map> + <key>MeshMinimumByteSize</key> + <map> + <key>Comment</key> + <string>Minimum number of bytes per LoD block when determining streaming cost.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>16</real> + </map> + <key>MeshBytesPerTriangle</key> + <map> + <key>Comment</key> + <string>Approximation of bytes per triangle to use for determining mesh streaming cost.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>16</real> + </map> + <key>MeshMaxConcurrentRequests</key> <map> <key>Comment</key> |