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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-29 00:57:28 -0800 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-29 00:57:28 -0800 |
commit | fcfcb1860dd6e6fcfd85e4e242011637193f232f (patch) | |
tree | 64d3bad064942022ec720ec00a95bcba268b1e83 /indra/newview/app_settings/shaders | |
parent | b734d11f8c929f1e2866e52a0727818e6fa3f3a4 (diff) |
duh, use the proper param name.
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index d0f58cc1a4..2b7e8b125b 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -28,7 +28,7 @@ float calcPointlightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa float da = clamp(1.0/(la * d), 0.0, 1.0); // spotlight coefficient. - float spot = max(dot(-ln, lv), is_omnidirectional); + float spot = max(dot(-ln, lv), is_pointlight); da *= spot*spot; // GL_SPOT_EXPONENT=2 //angular attenuation |