diff options
author | Graham Madarasz (Graham Linden) <graham@lindenlab.com> | 2013-04-20 05:38:57 -0700 |
---|---|---|
committer | Graham Madarasz (Graham Linden) <graham@lindenlab.com> | 2013-04-20 05:38:57 -0700 |
commit | f42f01d4c298c19e476a7f2ecad926aebedfe170 (patch) | |
tree | da322fab235b5290eecd3e22e99bb644c6142f8b /indra/newview/app_settings/shaders | |
parent | ff54e85daa04e80f926955d1a57460229e6d9d1b (diff) |
Another mismerge
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index d917c86da0..b77da75617 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -54,7 +54,7 @@ mat4 getSkinnedTransform(); vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); -float calcDirectionalLight(vec3 n, vec3 l); +vec3 calcDirectionalLight(vec3 n, vec3 l); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); |