diff options
author | Ptolemy <ptolemy@lindenlab.com> | 2022-08-23 02:18:24 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-08-23 02:18:24 -0700 |
commit | d79af5b6de84ab37be30b070a96e016b5fd9be34 (patch) | |
tree | 7ea65fa3c615060c43d75bb66c670f616c00fce4 /indra/newview/app_settings/shaders | |
parent | e6171a8d097b2ac0242a29dcd78e297da27d7c97 (diff) |
SL-17703: PBR: Add debug ability to turn off IBL
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 18a2aeaeaa..f284afbad0 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -25,6 +25,7 @@ #define PBR_USE_ATMOS 1 #define PBR_USE_GGX_EMS_HACK 0 +#define PBR_USE_IBL 1 #define DEBUG_PBR_LIGHT_TYPE 0 // Output no global light to make it easier to see pointLight and spotLight #define DEBUG_PBR_PACKORM0 0 // Rough=0, Metal=0 @@ -59,6 +60,8 @@ #define DEBUG_PBR_FRESNEL 0 // Output: roughness dependent fresnel #define DEBUG_PBR_KSPEC 0 // Output: K spec #define DEBUG_PBR_REFLECTION_DIR 0 // Output: reflection dir +#define DEBUG_PBR_SPEC_IBL 0 // Output: IBL specularity +#define DEBUG_PBR_SPEC_LEGACY 0 // Output: legacyenv #define DEBUG_PBR_SPEC_REFLECTION 0 // Output: environment reflection #define DEBUG_PBR_FSS_ESS_GGX 0 // Output: FssEssGGX #define DEBUG_PBR_SPEC 0 // Output: Final spec @@ -300,7 +303,12 @@ void main() kSpec = mix( kSpec, iridescenceFresnel, iridescenceFactor); #endif vec3 FssEssGGX = kSpec*vScaleBias.x + vScaleBias.y; +#if DEBUG_PBR_SPEC_IBL + vec3 debug_color_spec = specWeight * specLight * FssEssGGX; +#endif +#if PBR_USE_IBL colorSpec += specWeight * specLight * FssEssGGX; +#endif // Reference: getIBLRadianceLambertian vec3 FssEssLambert = specWeight * kSpec * vScaleBias.x + vScaleBias.y; // NOTE: Very similar to FssEssRadiance but with extra specWeight term |