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authorGraham Linden <graham@lindenlab.com>2013-07-16 06:10:05 -0700
committerGraham Linden <graham@lindenlab.com>2013-07-16 06:10:05 -0700
commitd76e6e2337142e3e819fcf757f396b3089e97e71 (patch)
tree360d864b89d4d19f068dcfb12eee529ac9d824ca /indra/newview/app_settings/shaders
parent749eef31fa7b33438e1e110faf584512d75338a4 (diff)
NORSPEC-240 make alpha-masked fullbright objs use fullbright alpha mask rendering
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
index 59d109b886..8525e13333 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
@@ -50,7 +50,7 @@ void main()
{
discard;
}
-
+
frag_data[0] = vec4(col.rgb, 0.0);
frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);