diff options
| author | Graham Madarasz <graham@lindenlab.com> | 2013-07-28 18:29:51 -0700 | 
|---|---|---|
| committer | Graham Madarasz <graham@lindenlab.com> | 2013-07-28 18:29:51 -0700 | 
| commit | be89f2f8fb234cc8d0d511df2384422d92e134b8 (patch) | |
| tree | 870daf8435729a42fb95d4139299552d29114782 /indra/newview/app_settings/shaders | |
| parent | c5fc5d9b46121bb0d44d3b35402d604514e2dd4e (diff) | |
NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_mac version of the shader
Diffstat (limited to 'indra/newview/app_settings/shaders')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/srgb.glsl | 33 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl | 54 | 
2 files changed, 57 insertions, 30 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl b/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl index d532835bf1..587f3d5a94 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/srgb.glsl @@ -23,51 +23,24 @@   * $/LicenseInfo$   */ -// OLD_SELECT work-around missing mix(vec3,vec,bvec3) in older GLSL versions (*cough* MAC *cough*) -  vec3 srgb_to_linear(vec3 cs)  { -	 -/*       {  cs / 12.92,                 cs <= 0.04045 -    cl = { -         {  ((cs + 0.055)/1.055)^2.4,   cs >  0.04045*/ -  	vec3 low_range = cs / vec3(12.92);  	vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4));  	bvec3 lte = lessThanEqual(cs,vec3(0.04045)); -#ifdef OLD_SELECT -	vec3 result; -	result.r = lte.r ? low_range.r : high_range.r; -	result.g = lte.g ? low_range.g : high_range.g; -	result.b = lte.b ? low_range.b : high_range.b; -    return result; -#else -	return mix(high_range, low_range, lessThanEqual(cs,vec3(0.04045))); -#endif +	return mix(high_range, low_range, lte); +  }  vec3 linear_to_srgb(vec3 cl)  { -	    /*  {  0.0,                          0         <= cl -            {  12.92 * c,                    0         <  cl < 0.0031308 -    cs =    {  1.055 * cl^0.41666 - 0.055,   0.0031308 <= cl < 1 -            {  1.0,                                       cl >= 1*/ -  	cl = clamp(cl, vec3(0), vec3(1));  	vec3 low_range  = cl * 12.92;  	vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055;  	bvec3 lt = lessThan(cl,vec3(0.0031308)); +	return mix(high_range, low_range, lt); -#ifdef OLD_SELECT -	vec3 result; -	result.r = lt.r ? low_range.r : high_range.r; -	result.g = lt.g ? low_range.g : high_range.g; -	result.b = lt.b ? low_range.b : high_range.b; -    return result; -#else -	return mix(high_range, low_range, lessThan(cl,vec3(0.0031308))); -#endif  } diff --git a/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl b/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl new file mode 100644 index 0000000000..6cc1e6e798 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/srgb_mac.glsl @@ -0,0 +1,54 @@ +/**  + * @file srgb.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +vec3 srgb_to_linear(vec3 cs) +{ +	vec3 low_range = cs / vec3(12.92); +	vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + +	bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +	vec3 result; +	result.r = lte.r ? low_range.r : high_range.r; +	result.g = lte.g ? low_range.g : high_range.g; +	result.b = lte.b ? low_range.b : high_range.b; +    return result; +} + +vec3 linear_to_srgb(vec3 cl) +{ +	cl = clamp(cl, vec3(0), vec3(1)); +	vec3 low_range  = cl * 12.92; +	vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + +	bvec3 lt = lessThan(cl,vec3(0.0031308)); + +	vec3 result; +	result.r = lt.r ? low_range.r : high_range.r; +	result.g = lt.g ? low_range.g : high_range.g; +	result.b = lt.b ? low_range.b : high_range.b; +	return result; +} + | 
