diff options
author | Graham Madarasz <graham@lindenlab.com> | 2013-06-05 11:51:04 -0700 |
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committer | Graham Madarasz <graham@lindenlab.com> | 2013-06-05 11:51:04 -0700 |
commit | badbce6f97082505cf3ef0d35c682cc727a21a0e (patch) | |
tree | d124ed24179e2b734720d20e569436dacfb4b3f0 /indra/newview/app_settings/shaders | |
parent | ef8a7914bda36e8ede77c8808508ab40d7043223 (diff) | |
parent | 2c46363bfdd6653f492eec831f394ad1f6a52b0e (diff) |
Merge
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index 9b2d308824..8d89485e22 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -419,7 +419,7 @@ VARYING vec2 vary_texcoord2; #endif uniform float env_intensity; -uniform vec4 specular_color; +uniform vec4 specular_color; // specular color RGB and specular exponent (glossiness) in alpha #if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_MASK) uniform float minimum_alpha; @@ -461,9 +461,10 @@ void main() #endif #if HAS_SPECULAR_MAP - vec4 spec = texture2D(specularMap, vary_texcoord2.xy)*specular_color; + vec4 spec = texture2D(specularMap, vary_texcoord2.xy); + spec.rgb *= specular_color.rgb; #else - vec4 spec = specular_color; + vec4 spec = vec4(specular_color.rgb, 1.0); #endif #if HAS_NORMAL_MAP @@ -492,7 +493,7 @@ void main() vec4 final_specular = spec; #if HAS_SPECULAR_MAP - vec4 final_normal = vec4(encode_normal(normalize(tnorm)), min(spec.a, env_intensity), 0.0); + vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity * spec.a, 0.0); final_specular.a = specular_color.a * norm.a; #else vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, 0.0); |