diff options
| author | Dave Parks <davep@lindenlab.com> | 2011-11-07 13:04:30 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-11-07 13:04:30 -0600 | 
| commit | 8c8edbbaeb68d82e1653e92dd7940ba0439777f2 (patch) | |
| tree | daabfb5d6ce91cc1ad71b6f4428efee6a6c540f4 /indra/newview/app_settings/shaders | |
| parent | a6e40e6e02600cb47299dc9903400720786f72f0 (diff) | |
SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation
Diffstat (limited to 'indra/newview/app_settings/shaders')
3 files changed, 4 insertions, 7 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl index ef34c5c853..8afcc20f6d 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsWaterV.glsl @@ -25,7 +25,6 @@  VARYING vec3 vary_PositionEye; -VARYING float fog_depth;  vec3 getPositionEye()  { @@ -35,5 +34,4 @@ vec3 getPositionEye()  void setPositionEye(vec3 v)  {  	vary_PositionEye = v; -	fog_depth = v.z;  } diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl index 23046f990d..163ef26444 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterF.glsl @@ -24,9 +24,8 @@   */  VARYING vec3 vary_PositionEye; -VARYING vec3 vary_SunlitColor;  VARYING vec3 vary_AdditiveColor; -VARYING float vary_AtmosAttenuation; +VARYING vec3 vary_AtmosAttenuation;  vec3 getSunlitColor()  { @@ -42,7 +41,7 @@ vec3 getAdditiveColor()  }  vec3 getAtmosAttenuation()  { -	return vec3(vary_AtmosAttenuation); +	return vary_AtmosAttenuation;  }  vec3 getPositionEye()  { diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl index 279c4dd981..553f6752e6 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsWaterV.glsl @@ -25,7 +25,7 @@  VARYING vec3 vary_PositionEye;  VARYING vec3 vary_AdditiveColor; -VARYING float vary_AtmosAttenuation; +VARYING vec3 vary_AtmosAttenuation;  vec3 atmos_attenuation;  vec3 sunlit_color; @@ -77,5 +77,5 @@ void setAdditiveColor(vec3 v)  void setAtmosAttenuation(vec3 v)  {  	atmos_attenuation = v; -	vary_AtmosAttenuation = v.r; +	vary_AtmosAttenuation = v;  } | 
