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authorNat Goodspeed <nat@lindenlab.com>2024-10-15 16:03:08 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-10-15 16:03:08 -0400
commit64ecc38c841ae0cb0c3d0ccb9b1bf543ecf4230e (patch)
tree24a954501d239ecaa43fe17f6f931e720383c6c2 /indra/newview/app_settings/shaders
parenta2ae46ef3a0036a6030ccc1e3ef4fcdfb7f455f3 (diff)
parentcd712960f316496b29c53dce390dd778ad9d27f4 (diff)
Merge branch 'develop' into maxim/lua-nearby-avatars
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl44
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl39
3 files changed, 84 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
index cf20653a0f..a79a56d725 100644
--- a/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/pbrTerrainBakeF.glsl
@@ -1,5 +1,5 @@
/**
- * @file terrainBakeF.glsl
+ * @file pbrTerrainBakeF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl b/indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl
new file mode 100644
index 0000000000..e79e9010e6
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/terrainStampF.glsl
@@ -0,0 +1,44 @@
+/**
+ * @file terrainStampF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/*[EXTRA_CODE_HERE]*/
+
+out vec4 frag_color;
+
+// Paint texture to stamp into the "paintmap"
+uniform sampler2D diffuseMap;
+
+in vec2 vary_texcoord0;
+
+void main()
+{
+ vec4 col = texture(diffuseMap, vary_texcoord0);
+ if (col.a <= 0.0f)
+ {
+ discard;
+ }
+
+ frag_color = max(col, vec4(0));
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl b/indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl
new file mode 100644
index 0000000000..294fa6be26
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/terrainStampV.glsl
@@ -0,0 +1,39 @@
+/**
+ * @file terrainStampV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+uniform vec2 terrain_stamp_scale;
+
+in vec3 position;
+
+out vec2 vary_texcoord0;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position, 1.0);
+ // Positions without transforms are treated as UVs for the purpose of this shader.
+ vary_texcoord0.xy = terrain_stamp_scale * position.xy;
+}
+