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authorJonathan "Geenz" Goodman <geenz@geenzo.com>2023-02-25 22:24:46 -0800
committerJonathan "Geenz" Goodman <geenz@geenzo.com>2023-02-25 22:24:46 -0800
commit46b2c0660a091f5b3596084a71f63c8145bfac68 (patch)
tree08c8b09e15c2247e10d3d4ac7d73e6a697803086 /indra/newview/app_settings/shaders
parentb0fb4e3b7c6762d2f63ae349490c264e42809f60 (diff)
Hammering on more mac optimizations.
SL-18563
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/gaussianF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/gaussianF.glsl b/indra/newview/app_settings/shaders/class1/interface/gaussianF.glsl
index 8e341503f5..188fac5460 100644
--- a/indra/newview/app_settings/shaders/class1/interface/gaussianF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/gaussianF.glsl
@@ -41,7 +41,7 @@ void main()
{
vec3 col = vec3(0,0,0);
- float w[] = { 0.0002, 0.0060, 0.0606, 0.2417, 0.3829, 0.2417, 0.0606, 0.0060, 0.0002 };
+ float w[9] = float[9]( 0.0002, 0.0060, 0.0606, 0.2417, 0.3829, 0.2417, 0.0606, 0.0060, 0.0002 );
for (int i = 0; i < 9; ++i)
{