diff options
author | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
commit | 11ab373c5d4ea5476330f0140f60bec0280d3e84 (patch) | |
tree | 9809be15a875609a34137a0bcf77024b6f0250df /indra/newview/app_settings/shaders | |
parent | 145ec3dfe366c913c0fde1c2ea41ad06041715b4 (diff) |
Tracking down ATI deferred bugs WIP
(transplanted from 76dacfb89b155fd1e6698d7affc81fb13ee4fb33)
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } |