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author | Rider Linden <rider@lindenlab.com> | 2019-02-08 22:10:07 +0000 |
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committer | Rider Linden <rider@lindenlab.com> | 2019-02-08 22:10:07 +0000 |
commit | a1c2d021261d38de7dabd0863dd264ac3bf50523 (patch) | |
tree | 3b09e4412ccac313dd93adff2d14d1c766b5686a /indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl | |
parent | c8d8414b3b2e83fbaffd6e48f55ca14a3cb27ca4 (diff) | |
parent | 0a7bc35335666cc310ef900d4e4144c658b92522 (diff) |
Merged in graham_linden/viewer-eep-fixes (pull request #273)
SL-10478, SL-10486, SL-10501, SL-10415, SL-10487
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl index 3270c243a4..9bd75cf118 100644 --- a/indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl +++ b/indra/newview/app_settings/shaders/class3/windlight/atmosphericsV.glsl @@ -38,6 +38,8 @@ uniform vec3 camPosLocal; uniform vec4 lightnorm; uniform vec4 sunlight_color; +uniform vec4 moonlight_color; +uniform int sun_up_factor; uniform vec4 ambient; uniform vec4 blue_horizon; uniform vec4 blue_density; @@ -63,7 +65,7 @@ void calcAtmospherics(vec3 inPositionEye) { vec3 temp2 = vec3(0); vec4 blue_weight; vec4 haze_weight; - vec4 sunlight = sunlight_color; + vec4 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color; vec4 light_atten; //sunlight attenuation effect (hue and brightness) due to atmosphere |