diff options
author | Graham Linden <graham@lindenlab.com> | 2019-06-10 09:15:35 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2019-06-10 09:15:35 -0700 |
commit | b79d0d2fdd047636598cbc9b088c3d4a10a84460 (patch) | |
tree | 6849c5cc4582c4720d121673121a418524a0cf77 /indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | |
parent | 49eae58bd0d1eceda18a3997454beb15a5e27cbd (diff) |
SL-10969, SL-11051
Make fullbright alpha mask with mask cutoff == 0 not generate shadows.
Adjust handling of ambient across forward and deferred again.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 6400e5169e..82a899ad65 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -53,7 +53,6 @@ uniform vec4 glow; uniform float global_gamma; uniform mat3 env_mat; uniform vec4 shadow_clip; -uniform mat3 ssao_effect_mat; uniform vec3 sun_dir; VARYING vec2 vary_fragcoord; |