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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-20 21:23:34 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-20 21:23:34 +0300 |
commit | c757c29c95f60b174903ced0a9ef9ea352d3bb2f (patch) | |
tree | da3dfe45c4bc1726d894565a2eaaf95baa7e7e1c /indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl | |
parent | 72aad484276aeec5446618aeb5f63c64d9f924a5 (diff) | |
parent | d7f1c88c35849e56f5b352f13c16a08467d1533b (diff) |
Merge branch 'master' into DRTVWR-500
# Conflicts:
# indra/newview/pipeline.cpp
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl b/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl new file mode 100644 index 0000000000..345c07a354 --- /dev/null +++ b/indra/newview/app_settings/shaders/class3/deferred/shadowAlphaBlendF.glsl @@ -0,0 +1,58 @@ +/** + * @file shadowAlphaMaskF.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/*[EXTRA_CODE_HERE]*/ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D diffuseMap; + +#if !defined(DEPTH_CLAMP) +VARYING float pos_zd2; +#endif + +VARYING float pos_w; + +VARYING float target_pos_x; +VARYING vec4 vertex_color; +VARYING vec2 vary_texcoord0; +VARYING vec3 pos; + +vec4 computeMoments(float depth, float a); + +void main() +{ + float alpha = diffuseLookup(vary_texcoord0.xy).a * vertex_color.a; + + frag_color = computeMoments(length(pos), float a); + +#if !defined(DEPTH_CLAMP) + gl_FragDepth = max(pos_zd2/pos_w+0.5, 0.0); +#endif +} |