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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-02-19 17:29:48 +0200 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-02-19 17:29:48 +0200 |
commit | 847fd636cd5c1ae63dabfa76c3d1d0df36ddb9fa (patch) | |
tree | 6c9dcef59ca8b809ee87d565524f0262580c7bec /indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl | |
parent | 483e85cbf31e08e3692d2fb267bdaacdd0ed38a4 (diff) | |
parent | 8c1f00eebc6863c39d0143aeb7e37c68459d454f (diff) |
Merge branch release/2025.03
# Conflicts:
# indra/newview/llmeshrepository.cpp
# indra/newview/llmeshrepository.h
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl index 5dfa196cf6..136b3dd966 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl @@ -38,6 +38,8 @@ uniform float max_probe_lod; uniform bool transparent_surface; +uniform int classic_mode; + #define MAX_REFMAP_COUNT 256 // must match LL_MAX_REFLECTION_PROBE_COUNT layout (std140) uniform ReflectionProbes @@ -739,7 +741,10 @@ void doProbeSample(inout vec3 ambenv, inout vec3 glossenv, vec3 refnormpersp = reflect(pos.xyz, norm.xyz); - ambenv = sampleProbeAmbient(pos, norm, amblit); + ambenv = amblit; + + if (classic_mode == 0) + ambenv = sampleProbeAmbient(pos, norm, amblit); float lod = (1.0-glossiness)*reflection_lods; glossenv = sampleProbes(pos, normalize(refnormpersp), lod); @@ -784,9 +789,6 @@ void sampleReflectionProbesWater(inout vec3 ambenv, inout vec3 glossenv, probeIndex[probeInfluences++] = 0; doProbeSample(ambenv, glossenv, tc, pos, norm, glossiness, false, amblit); - - // fudge factor to get PBR water at a similar luminance ot legacy water - glossenv *= 0.4; } void debugTapRefMap(vec3 pos, vec3 dir, float depth, int i, inout vec4 col) @@ -845,7 +847,10 @@ void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 refnormpersp = reflect(pos.xyz, norm.xyz); - ambenv = sampleProbeAmbient(pos, norm, amblit); + ambenv = amblit; + + if (classic_mode == 0) + ambenv = sampleProbeAmbient(pos, norm, amblit); if (glossiness > 0.0) { |