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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
commit98cc2365034a93c69704daa69efb389799cc9627 (patch)
tree4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
parent6ba23344c95157793af9e4154933ae8df61630e8 (diff)
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl10
1 files changed, 4 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
index 66606233cd..7325825d6d 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl
@@ -44,8 +44,7 @@ float getDepth(vec2 pos_screen)
void main()
{
- vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
+ vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0;
float depth = getDepth(vary_fragcoord.xy);
vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb;
@@ -57,10 +56,9 @@ void main()
for (int i = 0; i < kern_length; i++)
{
vec2 tc = vary_fragcoord.xy + kern[i].y*dlt;
- vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz;
- sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm
-
- float d = dot(norm.xyz, sampNorm);
+ vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0;
+
+ float d = dot(norm.xyz, sampNorm);
if (d > 0.5)
{