diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-04-26 16:02:21 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-04-26 16:02:21 -0700 | 
| commit | f133be068a4aa23c02c47348f5c7d4a28e1d5c37 (patch) | |
| tree | 948e7fc0ed5fc01acb466f137e088a0d87ca6b64 /indra/newview/app_settings/shaders/class3/avatar | |
| parent | 9d314074c9e3c898436321bdb90d3bf0d10c0079 (diff) | |
Lighting WIP
Consistency across class2/3/ALM lighting.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/avatar')
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl index 721054b5ad..df9704ec25 100644 --- a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl @@ -33,7 +33,7 @@ ATTRIBUTE vec4 clothing;  VARYING vec4 vertex_color;  VARYING vec2 vary_texcoord0; -vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color);  mat4 getSkinnedTransform();  void calcAtmospherics(vec3 inPositionEye); @@ -127,7 +127,7 @@ void main()  	calcAtmospherics(pos.xyz); -	vec4 col = calcLighting(pos.xyz, norm, color, vec4(0.0));			 +	vec4 col = calcLighting(pos.xyz, norm, color);			  	vertex_color = col;   	gl_Position = projection_matrix * pos; | 
