diff options
author | Jonathan Goodman <geenz@geenzo.com> | 2012-09-09 21:01:24 -0400 |
---|---|---|
committer | Jonathan Goodman <geenz@geenzo.com> | 2012-09-09 21:01:24 -0400 |
commit | 9593e85e144e2141c92abe597653851852501060 (patch) | |
tree | 8b1c118e26d4294ae60fa651579b23ca81ba6cf7 /indra/newview/app_settings/shaders/class2 | |
parent | 6574d8163509903b911461674bf817b855ad2d79 (diff) |
Use a customized normalized gaussian specular term.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 9df9d75905..457189b48e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -309,7 +309,7 @@ void main() // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float sa = dot(refnormpersp, sun_dir.xyz); - vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(texture2D(lightFunc, vec2(sa, spec.a)).r); // add the two types of shiny together vec3 spec_contrib = dumbshiny * spec.rgb; |