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author | Graham Linden <graham@lindenlab.com> | 2019-06-28 11:07:44 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-06-28 11:07:44 -0700 |
commit | 4e796ce8982e4e64e91a221c4acd78099c5bf58d (patch) | |
tree | a077fd52ab8d9362ed4bcabb8dda14065b2de3b0 /indra/newview/app_settings/shaders/class2 | |
parent | c1697079937eade10765353039b4801d029c72fa (diff) |
SL-9928
Take out angular atten on additive too.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index d1b49d8820..eeab6ed03d 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -185,9 +185,7 @@ vec3 post_env = color.rgb; { #if !defined(SUNLIGHT_KILL) vec3 p = normalize(pos.xyz); - //additive *= spec.a; - float additive_angular_atten = max(0.0, dot(light_dir.xyz, p.xyz)); - color = atmosFragLighting(color, additive * additive_angular_atten, atten); + color = atmosFragLighting(color, additive, atten); color = scaleSoftClipFrag(color); #endif } |