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authorRunitaiLinden <davep@lindenlab.com>2023-10-11 14:20:47 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-10-11 14:20:47 -0500
commit478703e3c82df7b5751d80007264468bf44cb379 (patch)
tree183285c69a79077ae067af40b3383d85c4aba9a4 /indra/newview/app_settings/shaders/class2
parentb553899087cb37391269eda15068291b335718ea (diff)
SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl4
1 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 3a251af240..b63f3b60f9 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -71,7 +71,6 @@ vec4 applyWaterFogViewLinear(vec3 pos, vec4 color, vec3 sunlit);
vec3 srgb_to_linear(vec3 c);
vec3 linear_to_srgb(vec3 c);
-vec3 legacy_adjust(vec3 c);
vec2 encode_normal (vec3 n);
vec3 atmosFragLightingLinear(vec3 light, vec3 additive, vec3 atten);
@@ -234,7 +233,6 @@ void main()
}
diffuse_srgb.rgb *= vertex_color.rgb;
- diffuse_srgb.rgb = legacy_adjust(diffuse_srgb.rgb);
diffuse_linear.rgb = srgb_to_linear(diffuse_srgb.rgb);
#endif // USE_VERTEX_COLOR
@@ -291,9 +289,7 @@ void main()
LIGHT_LOOP(7)
// sum local light contrib in linear colorspace
-#if !defined(LOCAL_LIGHT_KILL)
color.rgb += light.rgb;
-#endif // !defined(LOCAL_LIGHT_KILL)
#endif // #else // FOR_IMPOSTOR