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authorDave Parks <davep@lindenlab.com>2013-04-25 16:03:19 -0500
committerDave Parks <davep@lindenlab.com>2013-04-25 16:03:19 -0500
commit4102d3fb06c42846796cccb39a03d520c90b325c (patch)
treeb97bee17a244d4f92d296cc5c7ff1607bd191cb6 /indra/newview/app_settings/shaders/class2
parent3a2576cefa97f50640adb596a5d01fa287f7033f (diff)
NORSPEC-106 Fix for emissive mask overriding environment mask.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl12
1 files changed, 4 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 3d39394c32..466714c108 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -300,7 +300,6 @@ void main()
vec3 col;
float bloom = 0.0;
- if (diffuse.a < 0.9)
{
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
@@ -331,22 +330,19 @@ void main()
col += spec_contrib;
}
+ col = mix(col, diffuse.rgb, diffuse.a);
+
if (envIntensity > 0.0)
{ //add environmentmap
vec3 env_vec = env_mat * refnormpersp;
col = mix(col.rgb, pow(textureCube(environmentMap, env_vec).rgb, vec3(2.2)) * 2.2,
- max(envIntensity-diffuse.a*2.0, 0.0));
+ envIntensity);
}
col = atmosLighting(col);
col = scaleSoftClip(col);
-
- col = mix(col, diffuse.rgb, diffuse.a);
- }
- else
- {
- col = diffuse.rgb;
}
+
frag_color.rgb = col;
frag_color.a = bloom;