diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-04-22 10:21:10 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-04-22 10:21:10 -0700 | 
| commit | 4d76ba2d23c22e9a507a0eb7687b3750091b356f (patch) | |
| tree | 3a39e4c40664561bc27891f56f2e8cd63cd8f063 /indra/newview/app_settings/shaders/class2/windlight | |
| parent | dd1cc2f3b1df472be405f4b95107972be1ea1a62 (diff) | |
Fix mismatch between release and EEP in sunlight and ambient color from settings.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/skyV.glsl | 2 | 
2 files changed, 2 insertions, 2 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl index fcfe5bbba0..64156bd3bf 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl @@ -103,7 +103,7 @@ void main()      vec4 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color;      vec4 light_atten; -    float dens_mul = density_multiplier * 0.5; +    float dens_mul = density_multiplier;      // Sunlight attenuation effect (hue and brightness) due to atmosphere      // this is used later for sunlight modulation at various altitudes diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl index a253bb72d5..6d6b3dafa7 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl @@ -87,7 +87,7 @@ void main()  	vec4 sunlight = (sun_up_factor == 1) ? sunlight_color : moonlight_color;  	vec4 light_atten; -    float dens_mul = density_multiplier * 0.5; +    float dens_mul = density_multiplier;  	// Sunlight attenuation effect (hue and brightness) due to atmosphere  	// this is used later for sunlight modulation at various altitudes | 
