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author | Oz Linden <oz@lindenlab.com> | 2013-06-19 17:56:43 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-06-19 17:56:43 -0400 |
commit | 1108cd0e5c052176f9dacc69b04d702a06b744de (patch) | |
tree | 21b0be76071d28b165f99f57086ce9a16c79bb34 /indra/newview/app_settings/shaders/class2/windlight | |
parent | 2268bf38339178f93b317693c0a6808807301d64 (diff) | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) |
merge changes for 3.6.0-release
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
-rwxr-xr-x | indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl index da3d922017..8fd06c7e2f 100755 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl @@ -54,6 +54,7 @@ uniform float density_multiplier; uniform float distance_multiplier; uniform float max_y; uniform vec4 glow; +uniform float global_gamma; void calcAtmospherics(vec3 inPositionEye) { @@ -129,11 +130,11 @@ void calcAtmospherics(vec3 inPositionEye) { vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow) + tmpAmbient) + (haze_horizon * haze_weight) * (sunlight*(1.-cloud_shadow) * temp2.x + tmpAmbient))); - + //brightness of surface both sunlight and ambient - setSunlitColor(vec3(sunlight * .5)); - setAmblitColor(vec3(tmpAmbient * .25)); - setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); + setSunlitColor(pow(vec3(sunlight * .5), vec3(global_gamma)) * global_gamma); + setAmblitColor(pow(vec3(tmpAmbient * .25), vec3(global_gamma)) * global_gamma); + setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(global_gamma)) * global_gamma); // vary_SunlitColor = vec3(0); // vary_AmblitColor = vec3(0); |