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authorGraham Linden <graham@lindenlab.com>2019-02-28 14:06:19 -0800
committerGraham Linden <graham@lindenlab.com>2019-02-28 14:06:19 -0800
commitc1d2416826406631807f153e7de9d2b790b0caa5 (patch)
treee5092c0a9e6ff778d74cb13af44d9c61325fe20f /indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl
parentd7ad30a2d4dfd83f93b0150464214f2df776eb9c (diff)
EEP performance WIP
Mods to improve alpha obj render performance. Removes hacky fix for HUD elements getting atmospherics. Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding. Fix up default classes and basic shader loading (remove unused shared modules).
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl13
1 files changed, 5 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl
index 143bafc9c9..e985c50c67 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl
@@ -26,16 +26,12 @@
uniform vec4 gamma;
-uniform int no_atmo;
vec3 getAtmosAttenuation();
+vec3 getAdditiveColor();
vec3 scaleSoftClipFrag(vec3 light)
{
- if (no_atmo == 1)
- {
- return light;
- }
//soft clip effect:
light = 1. - clamp(light, vec3(0.), vec3(1.));
light = 1. - pow(light, gamma.xxx);
@@ -47,12 +43,13 @@ vec3 scaleSoftClip(vec3 light)
return scaleSoftClipFrag(light);
}
-vec3 fullbrightScaleSoftClipFrag(vec3 light, vec3 add, vec3 atten) {
- return scaleSoftClipFrag(light.rgb);
+vec3 fullbrightScaleSoftClipFrag(vec3 light, vec3 add, vec3 atten)
+{
+ return mix(scaleSoftClipFrag(light.rgb), add, atten);
}
vec3 fullbrightScaleSoftClip(vec3 light)
{
- return scaleSoftClipFrag(light);
+ return fullbrightScaleSoftClipFrag(light, getAdditiveColor(), getAtmosAttenuation());
}